gasmasocet
12-14-2008, 02:07 PM
Just updated the camera transfer plugin ( max <-> maya <-> lw )
New version has some bugfixes.
And yes unlike a lot of other solution this realy works. Supported futurs are
Animated lens, pos, rot, scale, filmback render settings like resolutions aspect ratios and etc.
Y-up <-> Z-up fps. It respects UNITS too if the Max is in inches and May in meters it will convert values to get the same "real world" size
http://scriptspot.com/3ds-max/camera-io
New version has some bugfixes.
And yes unlike a lot of other solution this realy works. Supported futurs are
Animated lens, pos, rot, scale, filmback render settings like resolutions aspect ratios and etc.
Y-up <-> Z-up fps. It respects UNITS too if the Max is in inches and May in meters it will convert values to get the same "real world" size
http://scriptspot.com/3ds-max/camera-io
