JPersson
12-12-2008, 12:32 PM
Hello fellow CG'nites!
I am currently working on a small hobby project to enhance my shadering/textureing skills.
The scene i am working on is a set of my own KOSS headphones with i use, and i need help with the shadering/textureing of the cushion material. (The wrinkly, soft material you see in the ref pic)
This is a test render of the scene: http://i18.photobucket.com/albums/b149/caligra/Render_TEST.jpg
But i need to find a way to make the material that serves as the soft parts of the headphones, like this ref picture: http://i18.photobucket.com/albums/b149/caligra/photo1.jpg
So if anybody has any tips or know how to create these kind of materials it would be much appreciated! :)
The program i use is Maya, and render in Mentalray.
Cheers!
P.S Dont take notice of my post count, its bugged! :P
I am currently working on a small hobby project to enhance my shadering/textureing skills.
The scene i am working on is a set of my own KOSS headphones with i use, and i need help with the shadering/textureing of the cushion material. (The wrinkly, soft material you see in the ref pic)
This is a test render of the scene: http://i18.photobucket.com/albums/b149/caligra/Render_TEST.jpg
But i need to find a way to make the material that serves as the soft parts of the headphones, like this ref picture: http://i18.photobucket.com/albums/b149/caligra/photo1.jpg
So if anybody has any tips or know how to create these kind of materials it would be much appreciated! :)
The program i use is Maya, and render in Mentalray.
Cheers!
P.S Dont take notice of my post count, its bugged! :P
