Bilbo_Baggins
06-20-2003, 01:06 AM
I need some help with making vertices align with the grid. I am trying to make a simple terrain for a game on the Unreal engine (the first [old] one). Just incase you don't know, you have to keep vertices on the grid for that engine if you don't want problems. So, I have this terrain about 1/4 of the way done and I decided that I should start building it correctly from now on (I haven't been paying attention to where the vertices are up until now). Is there any way I can select my object in Max and make all of its vertices snap to the nearest grid point? I know it has to do with the Snap Toggle rollout, but I don't understand what it's saying in the Help file (I have always been bad with understanding the Help file). Any help would be appreciated. :)
Btw, I tried to setup Max to be like Unreal Editor so I set Grid Spacing to 1.0 and Major Line Every Nth Grid Line to 8. That's how Unreal Editor is setup. Just tell me if there's anything wrong with that.
Btw, I tried to setup Max to be like Unreal Editor so I set Grid Spacing to 1.0 and Major Line Every Nth Grid Line to 8. That's how Unreal Editor is setup. Just tell me if there's anything wrong with that.
