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View Full Version : Character: Pin-up Cowgirl (Realtime Hi Polycount)


Olmirad
06-19-2003, 11:14 PM
http://www.saunalahti.fi/~olmirad/renders/cowgirl_001.jpg

Hiya all!

I decided to make something different from metal monsters and mutated body builders, so i made a western themed pin-up girl.
Time budget was a a free week.

My aim was to create a non-photoreal, pin-up style real time character with bit of similarity to style of Final Fantasy X-2 or DoA games.

In case you want to see more, here are a few close-up shots of various details, weapons and different poses.

Close-up of upper torso and head:

http://3dluvr.com/olmirad/misc/2003/cowgirl_012.jpg
http://3dluvr.com/olmirad/misc/2003/cowgirl_013.jpg
http://3dluvr.com/olmirad/misc/2003/cowgirl_005.jpg
http://3dluvr.com/olmirad/misc/2003/cowgirl_006.jpg

Full body poses:

http://3dluvr.com/olmirad/misc/2003/cowgirl_002.jpg
http://3dluvr.com/olmirad/misc/2003/cowgirl_003.jpg
http://3dluvr.com/olmirad/misc/2003/cowgirl_007.jpg
http://3dluvr.com/olmirad/misc/2003/cowgirl_009.jpg
http://3dluvr.com/olmirad/misc/2003/cowgirl_010.jpg

Texture page:

http://3dluvr.com/olmirad/misc/2003/cowgirl_texture_page_small.jpg

In case links above don't function for some reason, you can also try:

http://www.saunalahti.fi/~olmirad/renders/


Some info:

- Real time model, approx. 13,000 polys (with weapons), could be lot less too but this runs nicely in a 3d engine.
- Modeled, mapped, vertex weighted and rendered in Newtek's Lightwave.
- There are also a few facial morphs to animate face, these are used to change expression on the face in renders.
- Renders are unlit, unshaded so you can see the "bare" model + texture without any "fake" illumination, fixes or post effects as an extra sugar on top of the cake :).
- Textures are hand painted in Photoshop and some noise patterns were made with help of pattern maker in Ps.
- Quick skelegon setup was made to pose the character.
- Modeling time: 1.5 days / uv mapping: 1 day / textures: 2 days / vertex weights: 1 day.
- C+C welcome!

P.S. i'm looking for a job.

mora
06-19-2003, 11:19 PM
really nice texture maps! :eek:

typeA
06-24-2003, 09:37 AM
hmm, this one cool i wonder how i almost missed it, only 2 things stop this from kick some major ass,..the hands are like waaaaaaayyyyy to small, and the skin needs more work, more definition and color variations ect. other that that its sezize

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