heyitsdave
12-10-2008, 01:44 PM
Hey guys,
I’ve recently rigged a new character in 3DS Max 9. This character has more bones, more control objects, and more under-the-hood goodness than any of my previous rigs. Everything behaves perfectly when posing and animating in the viewport; however, for a few controls (about 5 out of 60) adjusting keys and/or tangents in the graph editor is painfully slow.
Is there any known cause for this in Max 9? I do have a few script controllers in there – are those still a speed problem? Any other known culprits for graph editor/track view slow down? I found this older thread (http://forums.cgsociety.org/showthread.php?f=6&t=271852&page=1&pp=10&highlight=interactive+update) and tried all the suggestions to no avail. The only thing I can think to do is replace my script controllers with expression controllers wherever possible. Would that be worth my time? Any other thoughts?
Thank you in advance.
- Dave
I’ve recently rigged a new character in 3DS Max 9. This character has more bones, more control objects, and more under-the-hood goodness than any of my previous rigs. Everything behaves perfectly when posing and animating in the viewport; however, for a few controls (about 5 out of 60) adjusting keys and/or tangents in the graph editor is painfully slow.
Is there any known cause for this in Max 9? I do have a few script controllers in there – are those still a speed problem? Any other known culprits for graph editor/track view slow down? I found this older thread (http://forums.cgsociety.org/showthread.php?f=6&t=271852&page=1&pp=10&highlight=interactive+update) and tried all the suggestions to no avail. The only thing I can think to do is replace my script controllers with expression controllers wherever possible. Would that be worth my time? Any other thoughts?
Thank you in advance.
- Dave
