View Full Version : Steampunk Myths and Legends Entry: Martijn van Heijst
Martijn81 12-10-2008, 01:19 PM Martijn van Heijst is entered in the "Steampunk Myths and Legends" update: View Challenge Page (http://features.cgsociety.org/challenge/steampunk/view_entries.php?challenger=17282)
Latest Update: Finished Video: Hermes
http://assets.cgsociety.org/challenge/entries/23/17282/17282_1233698165_medium.jpg (http://forums.cgsociety.org/showthread.php?p=5659062#post5659062)
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Martijn81
12-10-2008, 02:28 PM
My first idea was to make an ironman steampunk version. I would love to make a steampunk version of the suit assembly by all the robotic arms. But since Ironman is not really a legend or myth, I started to look for “flying” characters from ancient legends and myths. I came up with Hermes.
My entry is about Hermes (Greek god), who is a messenger from/to the gods. He protects travelers, miscreants, thieves, etc. and guides people to the underworld. And best of all he as winged shoes so he can fly. In my film you will see how an ordinary person is transformed in Hermes (someone with a steampunk suit which enables him to fly). I also decided to go with a woman instead of a man. So there will be some suit assembly in it, but I will do it my own way.
The process starts at the bottom of a large tower where a woman takes place on a large elevator platform. On the way up several robotic arms which are spread across different levels will put suit pieces on her. When she is almost at the top of the tower, she is fully equipped, and the roof of the tower will open. She first lifts up slowly to see if everything works, then she takes of into the night.
When I have a clear image of all the shots in my head I will start boarding and upload some story boards. But until then I will spend my time modeling the environment (the tower,lift, robotic arms, etc.) and the suit.
Good luck to everyone who is also participating!!
Martijn81
12-10-2008, 02:30 PM
http://assets.cgsociety.org/challenge/entries/23/17282/17282_1228919415_medium.jpg (http://assets.cgsociety.org/challenge/entries/23/17282/17282_1228919415_large.jpg)
first start on the modeling. There is still a lot of detailing to do, but the basic layout of the elevator is there.
Staszek
12-10-2008, 07:09 PM
Can you show a little the story in the soryboard ? - even very simple - just to think about shoots from beggining. This is helpfull and you will not spend time for things what will not bee seen in composition.
Nice start with modeling.
Martijn81
12-14-2008, 10:11 PM
http://assets.cgsociety.org/challenge/entries/23/17282/17282_1229292698_medium.jpg (http://assets.cgsociety.org/challenge/entries/23/17282/17282_1229292698_large.jpg)
Software: 3ds max
[/url]Staszek: thnx, I have made an animatic now :D
This is the first rough animatic of my film. I am not completely happy with it, will keep working on it! Next to that i have been working on some modeling. Still loads of work to do and so little time.
[url="http://features.cgsociety.org/challenge/steampunk/player.php?entry_id=95795"]Play Video >> (http://forums.cgsociety.org/member.php?u=110695)
Martijn81
12-16-2008, 09:29 PM
http://assets.cgsociety.org/challenge/entries/23/17282/17282_1229462956_medium.jpg (http://assets.cgsociety.org/challenge/entries/23/17282/17282_1229462956_large.jpg)
Started to do some detailing on the elevator, far from finished. Will post some more updates tomorrow!
Martijn81
12-21-2008, 10:35 PM
http://assets.cgsociety.org/challenge/entries/23/17282/17282_1229898904_medium.jpg (http://assets.cgsociety.org/challenge/entries/23/17282/17282_1229898904_large.jpg)
The robot arm which assembles the suit
Martijn81
12-21-2008, 10:52 PM
http://assets.cgsociety.org/challenge/entries/23/17282/17282_1229899973_medium.jpg (http://assets.cgsociety.org/challenge/entries/23/17282/17282_1229899973_large.jpg)
The same robot but with the arm extended. The arm is already fully rigged, all the gears move.
Martijn81
12-30-2008, 09:44 PM
http://assets.cgsociety.org/challenge/entries/23/17282/17282_1230673469_medium.jpg (http://assets.cgsociety.org/challenge/entries/23/17282/17282_1230673469_large.jpg)
This is the final verion of the elevator. The comming days I plan to finish the rest of the environment en work on the lighting and texturing!
ArnaudLublink
12-31-2008, 11:22 AM
Looking nice :)
I'm looking forward for the character and the texture!
Keep it updated!
Deje3D
12-31-2008, 11:32 AM
WouW !
your work look really good.
It looks very complicatet, how do you organise it? It would get lots in the details.
And is the robot arm rigged?
Martijn81
12-31-2008, 12:06 PM
Qualize: thank you, I am finalizing the environment right now, then I will go on to lighting and texturing (the texturing will just be procedural, since there is no time for unwrapping everything)
Deje3D: Thanks, everything is not organized yet, I will do this when texturing. The robot arm is fully rigged, alle the gears move the way they should.
-Martijn
Martijn81
01-01-2009, 11:54 PM
http://assets.cgsociety.org/challenge/entries/23/17282/17282_1230854074_medium.jpg (http://assets.cgsociety.org/challenge/entries/23/17282/17282_1230854074_large.jpg)
The modeling of the environment is almost done. Need to spend one more day on finishing up the robot arm part. After that I will start on the lighting and texturing (mainly procedural texturing). So much to do so little time... off to bed now!
The detail is so sick! Nice one!
Martijn81
01-02-2009, 11:32 PM
http://assets.cgsociety.org/challenge/entries/23/17282/17282_1230939143_medium.jpg (http://assets.cgsociety.org/challenge/entries/23/17282/17282_1230939143_large.jpg)
Rails of the robot is done, now the only environmental piece left to finish is the robot. I hope this will be done tomorrow.
Martijn81
01-03-2009, 01:07 AM
http://assets.cgsociety.org/challenge/entries/23/17282/17282_1230944821_medium.jpg (http://assets.cgsociety.org/challenge/entries/23/17282/17282_1230944821_large.jpg)
just a test :D This is not the final texture.
ReveFilm
01-03-2009, 08:22 PM
I like your modeling style, its really similar to how I make things. I'm looking forward to seeing what it all looks like.
Pascal
ArsXC
01-03-2009, 10:08 PM
Nice details! Waiting more mechanic updates! )
Martijn81
01-04-2009, 11:43 AM
DrFx: thanks, hope I will be able to render it all out in time, the polycount is raising fast.
ReveFilm: thanks, me too, now it all together looks like one messy grey piece, but I hope this changes when the lighting and texturing is done.
ArsXC:thanks, hope the robot will be done tomorrow!
Martijn81
01-04-2009, 07:13 PM
http://assets.cgsociety.org/challenge/entries/23/17282/17282_1231096415_medium.jpg (http://assets.cgsociety.org/challenge/entries/23/17282/17282_1231096415_large.jpg)
almost done :D
Martijn81
01-04-2009, 10:41 PM
http://assets.cgsociety.org/challenge/entries/23/17282/17282_1231108913_medium.jpg (http://assets.cgsociety.org/challenge/entries/23/17282/17282_1231108913_large.jpg)
a lot of fine-tuning to do on the lighting, but the beginning is there.
Martijn81
01-11-2009, 11:40 AM
http://assets.cgsociety.org/challenge/entries/23/17282/17282_1231674044_medium.jpg (http://assets.cgsociety.org/challenge/entries/23/17282/17282_1231674044_large.jpg)
This will be de final "design" for the lighting and the textures, dont have more time to fine tune it all. Goodluck to everyone!!
Deje3D
01-11-2009, 04:27 PM
Wouw!
There is so many details to look at. I looks very good, also with the ligthning.
Are we gonna see some motion soon? :D
Martijn81
01-11-2009, 04:46 PM
Rendering it all will take quite some time, so I hope to have some motion soon. I hope to have some shots completed at the end of the week. Goodluck to everyone finishing it all up!
cmdrpi
01-11-2009, 05:01 PM
Loads of detail! :cool:
I really like it! Can't wait to see it in motion.
Best to you,
Cmdr. Pi
visionmaster2
01-11-2009, 11:09 PM
beautifull work !
:drool:
Tranimatronic
01-12-2009, 08:19 PM
WOW!!
This looks fantastic. I love the mood, the attention to detail. I am really looking forward to seeing the end product.
Id love to know the poly count and rendering times
Well done !!
Martijn81
01-14-2009, 12:59 PM
cmdrpi: Thnx, me 2, I haven't seen it in motion yet with all the lighting and textures :D
visionmaster2: thnx !:D
Tranimatronic: Thnx. The poly count depends on how much of the environment is in the scene, but on average there are like 2.5 - 3 milion polygons in the scene. I will render it all out in layers, but the average rendertime per frame is roughly 15 minutes.
Martijn81
01-18-2009, 11:28 AM
http://assets.cgsociety.org/challenge/entries/23/17282/17282_1232278112_medium.jpg (http://assets.cgsociety.org/challenge/entries/23/17282/17282_1232278112_medium.jpg)
Software: 3ds max,Digital Fusion
This is a WIP version of shot 2 of my trailer. The movie is rendered at 720P, the flv is only half the size.
goodluck everyone finishing up their film. So much to do and so little time.... GOODLUCK!
Play Video >> (http://features.cgsociety.org/challenge/steampunk/player.php?entry_id=99928)
ivanisavich
01-18-2009, 12:05 PM
Wow! Looks like a scene-grab from a live-action film!
Martijn81
01-23-2009, 10:21 PM
http://assets.cgsociety.org/challenge/entries/23/17282/17282_1232749294_medium.jpg (http://assets.cgsociety.org/challenge/entries/23/17282/17282_1232749294_medium.jpg)
The almost final version of Hermes. This is the last model I have to fix, gonna rig it tonight/tomorrow, in the mean while I am rendering out all my shots, all the backgrounds for all the shots are done, now I need to render the characters and robots in the scene.
Deje3D
01-23-2009, 10:45 PM
Very nice model :) Can't wait for more updates.
Martijn81
01-24-2009, 12:11 AM
Tyson, Dennis : Thanks for the nice words and for taking the time!
Martijn81
01-25-2009, 08:03 PM
http://assets.cgsociety.org/challenge/entries/23/17282/17282_1232913835_medium.jpg (http://assets.cgsociety.org/challenge/entries/23/17282/17282_1232913835_medium.jpg)
Hermes final, ready to animate
AdamTSC
01-25-2009, 09:11 PM
Nice detail!
arcaneg
01-25-2009, 09:31 PM
the steampunk elements on your character are awesome ;)
Martijn81
01-25-2009, 10:27 PM
arcaneg & AdamTSC: thank you!
mr_carl
01-26-2009, 01:47 AM
WOW man insane amount of de tale going on here, really impressive.
Lovely character to.
good luck with the resat of it.
Scied
01-26-2009, 04:11 AM
Martijn81 I really loved the render and lighting, its killer and very well suited to the steam punk theme! Keep up the good work and please finish this in time! best wishes!
kr3ml
01-26-2009, 06:12 PM
Love the style, great modeling details.
Good luck.
Martijn81
01-26-2009, 06:33 PM
thanks, I am planning to finish it on time, will be tight, but doable.
Martijn81
01-27-2009, 03:05 PM
http://assets.cgsociety.org/challenge/entries/23/17282/17282_1233068737_medium.jpg (http://assets.cgsociety.org/challenge/entries/23/17282/17282_1233068737_medium.jpg)
This are some screenshots from shots I am working on, I still need to add sfx like smoke, embers, steam, etc. Goodluck to everyone finishing his/hers movie/trailer!
ReveFilm
01-28-2009, 12:20 AM
Yea I really like how its coming along man.
Pascal
Awsome.
I love the shot with machinery,, detailed, complex, brilliant!!
Im really tight with time, so I will probabaly go arround watching other tthreads after everything is finished.....
Best of luck mate!!
Nice progress you have here,nice composition to!
BEST to you!
Dan Baciu
01-28-2009, 05:13 PM
Nice work man! What about some render times? I haven't read your posts (I don't have time), maybe you mentioned them...
Martijn81
01-28-2009, 05:53 PM
Thank you guys!
It takes 15-30min per frame, this doesnt include sfx passes, i still have to make and render them.
Dan Baciu
01-28-2009, 06:13 PM
Man, i don't know how long your movie is and what stage are you in, but at 15-30 min per frame, do you have time to render it? What machine (machines) do you have?
Martijn81
01-28-2009, 06:20 PM
Because of the long render times, my entry will just be a trailer of 30 seconds, I dont have time to make a longer movie.... I am rendering on 3 quad core pc's and it still takes quite some time to finish it all, I have been rendering for 2 weeks now and I still have to render all my sfx passes....
Lemog
01-28-2009, 07:38 PM
Argh... also long ? and on 3 quads... :surprised
I can't imagine the great result... I'm impatient... really... best wishes for the end work... Really like the style of Hermes :beer:
cmdrpi
01-28-2009, 11:15 PM
Your level of detail is superb! :cool:
Good luck with your render time!
Hope you get this finished in time. :)
Martijn81
01-31-2009, 06:03 PM
thanks guys (sorry for the late responce but I am rendering/modeling/makeing steam and smoke like a madman now), I am still rendering out the last sfx layers now. I hope to get it all done before tuesday.... Still have to start om my making of, sound and music.... Loads to to do and so little time. Goodluck everyone finishing it all up!
framebreed
02-01-2009, 08:28 AM
So much detail, what machines you got back there to render them?
Why you didn't use your own character on this animation, the one that's on your avatar?. It would fit the callenge perfectly.
Great stuff anyway!!
Martijn81
02-01-2009, 05:20 PM
At the moment I have 2 quads rendering constantly for like 2 weeks (and when i am not modeling there is an additional quad rendering), I got some friends rendering frames for me. The rendertimes are huge. I started with 1280x720 frames, but I couldnt make it in time with that resolution so I switched back to 850x478 (quite a weird resolution i know, but i wanted something bigger then 640x360).
I dont think it is allowed to use premade models in this competition.
Sorry for the lack of updates, but the last days/weeks were crazy, working very hard to get everything done in time.
Goodluck these last days!
ivanisavich
02-01-2009, 05:28 PM
Good luck man! You can do it!!!
Martijn81
02-01-2009, 06:06 PM
Thanks! back to work :D
Martijn81
02-01-2009, 08:48 PM
http://assets.cgsociety.org/challenge/entries/23/17282/17282_1233521319_medium.jpg (http://assets.cgsociety.org/challenge/entries/23/17282/17282_1233521319_medium.jpg)
This will be the "badguy" argus, the 100 eyed giant.
cmdrpi
02-02-2009, 02:17 AM
I wish you good luck finishing in time!
Your work looks really great so far!
I am really excited about your finished movie.
:beer: Best to you!
Martijn81
02-02-2009, 10:06 PM
To keep you guys posted: I am working as hard as I can and everyting is taking shape now. I am almost done with the movie/trailer (since my entry will only be 30 secs). I am finalizing the sound now, then I will make a making of, and that should be about it!
If I am not mistaken i still have 1 day, right? The counter says 1 day and 7 hours, but the deadline is in 1 day and 2 hours, right? I dont want to miss it, so better be safe then sorry :D
Martijn81
02-03-2009, 07:33 PM
http://assets.cgsociety.org/challenge/entries/23/17282/17282_1233689579_medium.jpg (http://assets.cgsociety.org/challenge/entries/23/17282/17282_1233689579_medium.jpg)
this is the final trailer, the making of will be posted in a few hours.
*save target as
http://www.martijnvanheijst.com/steampunk/final_entry.mov
Deje3D
02-03-2009, 08:06 PM
It Looks great. Congrats.
Martijn81
02-03-2009, 09:56 PM
http://assets.cgsociety.org/challenge/entries/23/17282/17282_1233698165_medium.jpg (http://assets.cgsociety.org/challenge/entries/23/17282/17282_1233698165_medium.jpg)
Software: 3ds max,Digital Fusion,Flash,mental ray,Photoshop
My Story is about Hermes. He is the messenger of the gods in Greek mythology.(http://en.wikipedia.org/wiki/Hermes).
On a day Zeus sends Hermes to rescue his mistress Io from a 100 eyed giant named Argus. Hermes complies and goes to Argus, he sings songs to him and tells boring stories so Argus falls a sleep. When Argus is a sleep, Hermes slays him.
Play Video >> (http://features.cgsociety.org/challenge/steampunk/player.php?entry_id=100710)
cmdrpi
02-03-2009, 10:22 PM
Really, really good work! Awesome modelling and superb animation! :thumbsup:
Martijn81
02-03-2009, 11:04 PM
thank you, i am glad you like it:D it were some crazy weeks and I am glad it is done in time. I will be away for some days, when I am back I will check out all your entries!:D
shinigamigirl42
02-03-2009, 11:25 PM
you blow my mind with your awesomeness.
I loved the modeling, the details were so cool! The overall atmosphere of your entry was fantastic. Great work! :applause:
AdamTSC
02-04-2009, 04:26 AM
I agree, the modelling is fantastic! The scene is incredibly detailed; well done!
kr3ml
02-04-2009, 08:40 AM
Nice! Amazing scenes. This definitely feels like steampunk :)
Great job and Good luck!
Lemog
02-04-2009, 08:53 AM
Glad to see your final final man... you must be proud, it's very well made... really appreciate how all is deisgned... I'm always very fan of Hermes... he's just great...
Congratulations, you have made fantastic job... and I know it's not always easy to find the courage and the motivation... but the result is here... and it's a very good work :thumbsup:
ManAndDog
02-04-2009, 09:19 AM
Hey man, The final render looks even better then i pictured it would look like!!!
looks like a heap and heap of work al those moving parts and everything.
Congrats! on finishing.
visionmaster2
02-05-2009, 12:59 AM
brilliant work, great modelisation and render.
it's, with Duncs's video, the one who fit perfectly the sens of the steampunk universe.
:applause:
Martijn81
02-06-2009, 11:58 PM
Thank you all for taking the time to watch my trailer and thank you for all the kind words. Goodluck to everyone with the judging!
Congratulations on getting it all done in time.
As I said before, your visuals are stunning, great modeling, awsome execution, especially with the machine that equiped Hermes.
I loved he wall covered with images for inspiration, pro stuff!
Good luck in judging!
ru-bonsai
02-07-2009, 01:05 AM
Hey!
Your stuff was really good too!
good luck!
doffer
02-08-2009, 11:30 PM
The amount of detail in all of your model are just amazing. Unbeliveble for a shortfilm with deadline like this, considering both the actual time it takes to create it, but rendertimes as well.
I really think it turned out great, and interesting Making-of as well.
Awesome job, dude :D
Martijn81
02-11-2009, 07:31 AM
Thank you for the kind words! I spend most of the time modeling in this project. The rendering took quite some time too (avg 30-60 min a frame depending on the complexity and the number of layers).
I am glad you liked it!
a higher res version can be found here (http://www.martijnvanheijst.com/steampunk/final_entry.mov) (save target as)
ManAndDog
02-17-2009, 03:14 PM
I'm really impressed with the end result, it's a shame that it is only 30 seconds. I want to see more.
hope you take home the prize! you deserve it.
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