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View Full Version : Industrial Crash Site, Michael Pedro (2D)


hordePrime
12-08-2008, 03:00 PM
http://features.cgsociety.org/newgallerycrits/g32/15532/15532_1228752043_medium.jpg (http://features.cgsociety.org/newgallerycrits/g32/15532/15532_1228752043_large.jpg)

Title: Industrial Crash Site
Name: Michael Pedro
Country: USA
Software: Photoshop

Simply titled "Industrial Crash Site," this environment concept was created as the basis for an upcoming training dvd for high quality, Next Generation video game production techniques. Completed in Adobe Photoshop CS3 atop a basic cg plate rendered from Unreal Editor 3. Enjoy.

fr0s7y
12-08-2008, 04:07 PM
Nice work horde, I like the ship being the actual primary light source that was a smart compositional choice. Good stuff.

caojunnew
12-08-2008, 04:45 PM
Very good! clore good.

klassics
12-08-2008, 08:35 PM
Does the fire just come out of no where?
Might do a little tweeking there.

hordePrime
12-08-2008, 08:57 PM
Does the fire just come out of no where?

Actually, the idea is that the ship itself is radiating heat and light, or some kind of energy.

phoenix
12-09-2008, 04:04 PM
Lovely piece. love the colors


regards

ralphmanning
12-09-2008, 04:21 PM
I really like it. Somehow, it reminds me of Nova Prospect from Half-Life 2! Think it's the cables as well as the layout of the stairs and balcony walkway etc. Good job. :thumbsup:

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12-09-2008, 04:21 PM
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