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View Full Version : Coming Home, sascha henrichs (3D)


aphexx
12-06-2008, 09:34 PM
http://features.cgsociety.org/newgallerycrits/g69/73269/73269_1228602895_medium.jpg (http://features.cgsociety.org/newgallerycrits/g69/73269/73269_1228602895_large.jpg)

Title: Coming Home
Name: sascha henrichs
Country: Germany
Software: 3ds max, Mudbox, Photoshop

This is my contribution to the "beautiful" challenge at cgarena.
i made it by sculpting the nebula in mudbox, then imported the mesh into 3dsmax.
after this i redenderd the nebula mesh with different shadings:
lit, fresnel at different settings, noise, noise shaded, etc...
then done compositing in photoshop.

the ship interiour was rendered with mental ray in 3dsmax.

the planet was rendered in scanline renderer in 3dsmax with fresnel shadings.

Piflik
12-07-2008, 04:12 PM
I absolutely LOVE the colors. But the nebula looks a bit to solid, especially the lower part.

aphexx
12-07-2008, 05:30 PM
thank you Pifli. i agree with you. i should have better done some second fogs around the bottom, like i also did in the center..
thank you for this feedback. i will fix this!

SerenaTran
12-07-2008, 05:34 PM
Hi there Sascha!

It's nice to meet you here!
Great work! as said in the beautiful box, I love this environment! :thumbsup:

aphexx
12-08-2008, 11:08 AM
hi serena :)
nice to meet you here!

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