View Full Version : Character - Mangalore (5th element)
Silmarillion 06-19-2003, 12:59 AM Hey all , i`m modelling the Mangalore of the 5th element. :bounce:
http://www.e-admit.com/uploads/mang__render_a02.jpg
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ShortFuseNZ
06-19-2003, 01:09 AM
Very cool. Nice work
:thumbsup:
Feanoro
06-19-2003, 01:12 AM
Thats pretty damn sweet!
Please let me know if you ever do a tutorial for it :D
Great work :thumbsup:
DarkBane
06-19-2003, 03:16 AM
very nice!!!
Do you plan on doing the body? I'd like to see updates if you do.
Well I'm always excited to see your work ........ and now I'm going to watch 5th element tonight so I can come back and rip this one apart......:) :) :)
keep it up .....
very cool. i thought i recognised that from somewhere
wires?
ill_logic
06-19-2003, 04:03 AM
very nice...
i did my own version a while ago as a practice/fooling around sort of thing, but yours is certainly a lot better! can i be the arbitrary person to ask for images of the wires? lol
now, i know someone asked if you had plans for a full body... heheh... my question is if you have plans on doing one of their shapeshifting transformations? b/c that would kick a great deal of ass! :thumbsup: lol ... just my opinion though...
keep up the good work!
:surprised -ill
p0lym0rph
06-19-2003, 08:00 AM
verry nice,body?
AshodT
06-19-2003, 01:20 PM
heh,here comes my favourite lightwave user (im a maxer btw).
i love it,like all your works,its already better looking then the movie
:beer:
please show me.
khosh dja ral :beer:
sebek27
06-19-2003, 01:35 PM
wow awesome work ! do you always model using splines or poly (points/extender) ?
kpalazov
06-19-2003, 02:06 PM
Well as soon as I saw your name in the list of wips , I thought to my self " this is going to be so kickass".....and without surprise I was correct.....fanatastic modelling and great likeness..
welldone once again...keep us posted on the updates:)
Kiril
wow! really good, the eyes looking very good too!
and...
turkey is comming :bounce:
i am comming from Ankara and have the same familyname "Can". :) Nice to meet you and Greetings to Izmir
Esim
peanuckle
06-19-2003, 04:30 PM
Great WORK! youve just inspired me to go watch the movie again:) are you going to make all his body?
pea~
Silmarillion
06-19-2003, 06:54 PM
Hey all , Thank you for the feedback :beer: .
im not planning to model her body though, i want to make something like in the image.
Selam Esim :) , nice to meet you too, how is out there in Germany? :bounce:
ill_logic , hey man yah that transformation would be real cool, but it requires alot of patience to tweak the model into a human , lol i dont have that kind of nurves to make it right now maybe later though , here is his wire.
thanks to you all it`s nice to see i have admirer`s of my work . :buttrock:
http://www.e-admit.com/uploads/mangalore.jpg
http://www.e-admit.com/uploads/manga_wire.jpg
RADiator
06-19-2003, 07:02 PM
MY GOD!!! THIS IS SUPERB!!!:drool: :drool: :drool: Are you going to animate him? It would be so cool!!!
Feanoro
06-19-2003, 11:33 PM
Thats awsome man!
Keep going :D
This is nice....i ecspeacially the final render...its really touch me...hehe :beer:
lesterc
06-20-2003, 08:35 AM
thats awesome
love the texture and the detail
an animation would be awesome
Very good start, I'm gonna keep my eyes on this one.
Vash T Stampede
06-20-2003, 09:48 AM
it looks cool, I'm looking formward to this one, but remeber If you kill they're leader they all stop fighting.....
:scream:
Agent D
06-20-2003, 10:00 AM
Looks awesome so far! I loved those guys in the movie. :D
There are all kinds of great things you could do with animation. As I recall, they had some interesting facial/ear movements in the movie, not to mention that morphing ability.
Silmarillion
06-22-2003, 02:40 AM
Sorry guys i dont plan to animate him, Some progress on his clothes probaply i will texture it tomorrow :bounce:
http://www.e-admit.com/uploads/manga_test2.jpg
twitchy
06-22-2003, 05:04 AM
:shrug: ur pics dont show...................FOOL!
Pgraphics
06-22-2003, 05:39 AM
To bad he won't get animated but he is very cool anyway. Nice work. Look forward to the textures.
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