Udapud
12-03-2008, 04:02 PM
Hi
I'm about to embark on a project and before I set off I want to know my limitations.
First off I have heard of people using Lo-Poly Drivers to drive the animation of Hi-Poly characters like a smooth proxy. I have used smooth proxy before but the problem is that a smooth proxy makes everything appear uniformly smooth and life just aint like that! So whats the best way to do it? just link the meshes to each other in the relationship editor? What about the fact that one of the meshes would have considerably more CV points than the other...
Secondly...Is it even worth it?
I will be using "The Setup Machine" as my animation rig (whcih would be applied to the Lo-Poly "driver" mesh)
Thanks :D
I'm about to embark on a project and before I set off I want to know my limitations.
First off I have heard of people using Lo-Poly Drivers to drive the animation of Hi-Poly characters like a smooth proxy. I have used smooth proxy before but the problem is that a smooth proxy makes everything appear uniformly smooth and life just aint like that! So whats the best way to do it? just link the meshes to each other in the relationship editor? What about the fact that one of the meshes would have considerably more CV points than the other...
Secondly...Is it even worth it?
I will be using "The Setup Machine" as my animation rig (whcih would be applied to the Lo-Poly "driver" mesh)
Thanks :D
