View Full Version : load object from disk at render?
I'm considering blender to try out for architectural renderings. But I was wondering if blender has any support for placeholder objects. As in, you have a tree model stored in a file, then you put a placeholder or something in your model, then at rendertime it can load in and unload the file as needed. Like vray or mental ray proxy. Does blender have any functionality like that?
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Yecire
12-04-2008, 12:31 AM
Try this page (http://wiki.blender.org/index.php/Manual/Using_Linked_Libraries#Proxy_Objects) in the manual.
Thank you for the link, but that doesn't look to be a render proxy. More like an external reference, a workflow feature than a rendering feature. It does not say the external file is read in during rendering, but rather, the external file is a way for people to collaborate on the same object.
Do any of the rendering plugins have render proxy functionality in any way? Like the vray or mental ray proxies.
I've looked at the vray for blender, blental and indigo. But none of these seem to have this feature.
nope, there's nothing like vrayproxy etc at the moment in blender...
hvanderwegen
08-04-2009, 05:37 PM
However, you could try linking to the external file, and setting the drawoptions to box, or something. That way your file is kept small (in principle only placeholders are kept in memory) and the opengl performance is maintained. And if you wish to make a general change to all trees simultaneously (for example, use a high poly version), you only need to change the contents of tree model in the external file. So it can work as a sort of proxy.
Ran13
08-04-2009, 07:08 PM
I slept with faith and found a corpse in my arms on awakening; I drank and danced all night with doubt and found her a virgin in the morning.
and "Do what thou wilt" shall be the whole of the law...
Don't you know reading this guys stuff will rot yer brain! :twisted:
hvanderwegen
08-05-2009, 10:52 PM
No brain - so nothing to rot.:wip:
Anyway, it's a really old signature; never bothered to change it. Still, I do concur with the basic tenet.
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