Coyote12
12-03-2008, 12:37 AM
I have a question and I hope someone knows of a way to do this. I need to turn the skin weights list into a selection set of joints so I can bind alternate geometry to the exact same list.
Is there a Mel command to select a object that has skin weighting and then generate the list of joints in the weight set and then use that list to make a selection set?
Any help or ideas will be greatly appreciated.
Is there a Mel command to select a object that has skin weighting and then generate the list of joints in the weight set and then use that list to make a selection set?
Any help or ideas will be greatly appreciated.
