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View Full Version : Character : "cute" little baby demon


shadows
06-18-2003, 06:14 AM
Well here is the little bugger that is going to come out, when his mother (http://www.stevensart.com/Quest/pregant%20demon/pregant_demon-wip-2.jpg) dies.

I spent 2 hours and 20 minutes on him so far, for both modeling and uvmapping. Very fast job, but I am very happy with the results. :D
And the current polycoutn is 522. :)

http://www.stevensart.com/Quest/baby%20demon/baby_demon_wip.jpg

family shot.
http://www.stevensart.com/temp/P_B_demons-size-compa.jpg

Mangled Poly
06-18-2003, 06:46 AM
sexy put a little knife in his hand!

tpe
06-18-2003, 08:49 AM
Yeah! thats great to see, and well done for not chickening out too. He looks very old for a baby, probably around 18 months, so it may not look quite right him comming out of her tummy, at any rate the back is very arched and looks like an infant that has been walking for some time (they hunch untill they have really learnt to walk) but i guess it would be really difficult for a new born to do anything at all except let its head lollop to the side. Very quick too, with uvs and all.
Good to see you finished texturing the mother too :), about her, couldnt you fatten her ankles up a little and make the lower legs a little less streaky vertically on the texture too. I actually really liked her before she got as red as she is now but she is great now. Whatever they a are both excelent

tpe

R3Koil
06-18-2003, 11:59 AM
This is such a great concept. Keep at it and I'm sure it will be awsome. Good work on the baby too, very convincing, he's cute too alright.:applause:

Vash T Stampede
06-18-2003, 02:37 PM
I love the Umbilical(?) Cord.. make it more..."ripped off"

shadows
06-18-2003, 07:53 PM
Thanks alot guys for the comments and suggestions!! :smoking:
Little update, made the head and the umbilical cord and bit bigger, made the arms less defined (front view) and chunkier and I removed a couple of polys, he now stands at 514 polys. I could remove a lot more, considering the size of model ingame, but I won't. ;p
http://www.stevensart.com/Quest/baby%20demon/baby_demon_wip_2.jpg

Mangled Poly : hehe, maybe a stick would be more realistic, err yea right, "realistic" :drool:

tpe : heh, actually 1 year old :cool: , the only reference I used was this image (http://www.fineart.sk/page029.gif) from a Loomis book. Well when he is coming out, in a bloody mess (the belly will kind of explode :P ) I want him to be able to run at you straight away, sure it's not realistic, but then again it's all about gameplay I suppose, heh. About those ankles consider it done. :D

R3Koil : :beer:

Vash T Stampede : I am not quite sure how I could make it look more ripped off. :shrug:

FatherGlory
06-19-2003, 03:57 PM
Great form for the low polycount used.
His penis is a little to high you may want to lower it. :eek:
Just kidding. :)

:thumbsup:

shadows
06-20-2003, 07:18 AM
hehe, thank you FatherGlory!

Small update on the skin! Right now it is very clean, eventually it will get dirrty and bloody :D.

http://www.stevensart.com/Quest/baby%20demon/baby_demon_wip_skin_2.jpg

snickrep
06-22-2003, 12:53 AM
Wow, very nice model. I'm just curious what program you used.

BurrowingDuck
06-22-2003, 02:50 AM
why do i want to kick it?

Pizza
06-22-2003, 03:53 AM
because its so little and vulnerable

shadows
06-22-2003, 08:00 AM
snickrep : Max 5 and photoshop 5.5

BurrowingDuck : Why would you want to kick a cute innocent little baby?

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