Xeash
11-29-2008, 07:02 PM
http://www.xeash.com/img/RFL_pre.jpghttp://xeash.com/img/RFL_pre.jpghttp://forums.cgsociety.org/attachment.php?attachmentid=135563&stc=1
Hi there
Recently when I was making usually Reverse Foot Lock(RFL) in Maya I came up with this RFL setup's idea, so now you can see that.
I got some ideas from Jason Shcleifer's DVD RFL setup, and from Mikhail Bazhutkin's RFL setup...I ended up in combing of ideas , I am trying make foot roll more simple to control
for animators. There are no expressions. RFL Setup uses only Maya standard nodes.
Of course setup it is not perfect. So I asking you to test it and give me all your emotions and ideas/critique you have. May be something needed to add or ...may be I missed attention to smth? Please tell me :D
Get it here (http://xeash.com/Downloads/rfl_rig.rar)
P.S. Please mention that it is not final leg rig so I deleted all what I thought here would be unnecessary to test RFL setup.
P.P.S. Sorry for my english:rolleyes: Feel free to answer
Hi there
Recently when I was making usually Reverse Foot Lock(RFL) in Maya I came up with this RFL setup's idea, so now you can see that.
I got some ideas from Jason Shcleifer's DVD RFL setup, and from Mikhail Bazhutkin's RFL setup...I ended up in combing of ideas , I am trying make foot roll more simple to control
for animators. There are no expressions. RFL Setup uses only Maya standard nodes.
Of course setup it is not perfect. So I asking you to test it and give me all your emotions and ideas/critique you have. May be something needed to add or ...may be I missed attention to smth? Please tell me :D
Get it here (http://xeash.com/Downloads/rfl_rig.rar)
P.S. Please mention that it is not final leg rig so I deleted all what I thought here would be unnecessary to test RFL setup.
P.P.S. Sorry for my english:rolleyes: Feel free to answer
