View Full Version : Environment: Panic room (Low Poly)
PereBalsach 06-17-2003, 09:47 PM Hi There,
There is a low poly scene with 1800 polys and 1 texture of 1024x1024 px
I used MAX for modeling, and all photoshop for the textures.
what do you think?
C&C are wellcome.
Thanks !!!
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skywisenight
06-17-2003, 10:11 PM
Hi,
First off, it's kinda hard to make out. Could you post something with less compression? Face count is cool, but I think it would be possible to get the same apparent quality with multiple smaller maps that would have less footprint. Is that blood on the floor?
Still though, pretty cool.
oh, and why did you call the thread Panic Room? It looks like an attic.
PereBalsach
06-17-2003, 11:13 PM
Hi,
www.working-illusions.com/wip/camara_cg.jpg (http://)
There is a bigger render of the scene.
Yes, it's a blood.
Thanks!! :D
Night
06-18-2003, 01:59 AM
Originally posted by Pere Balsach
Hi There,
There is a low poly scene with 1800 polys and 1 texture of 1024x1024 px
I used MAX for modeling, and all photoshop for the textures.
what do you think?
C&C are wellcome.
Thanks !!!
Wow, its 1 texture for all the scene? Cool :thumbsup:
Its beautiful for the polycount and 1 texture!!
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