Blekdar
11-28-2008, 06:10 AM
Hey, I was gonna start planning my environment demo reel, and I had a question regarding style/technique. I was a thinking of doing a cartoony environment similar to the sam and max games by Telltale. Would this be a good show of modeling/texturing or would it just look lazy and unpolished? I'm just curious if it would catch a developers eye or if they would glance over it.
Heres some examples
Sam and Max #1 (http://pc.ign.com/dor/objects/771965/sam--max----season-1-episode-1-culture-shock/images/sam-max-season-1-episode-1-culture-shock-20061017020732062.html)
Sam and Max #2 (http://pc.ign.com/dor/objects/771965/sam--max----season-1-episode-1-culture-shock/images/sam-max-season-1-episode-1-culture-shock-20061017020739375.html)
Sam and Max #3 (http://pc.ign.com/dor/objects/771965/sam--max----season-1-episode-1-culture-shock/images/sam-max-episode-1-20060726033601540.html)
Heres some examples
Sam and Max #1 (http://pc.ign.com/dor/objects/771965/sam--max----season-1-episode-1-culture-shock/images/sam-max-season-1-episode-1-culture-shock-20061017020732062.html)
Sam and Max #2 (http://pc.ign.com/dor/objects/771965/sam--max----season-1-episode-1-culture-shock/images/sam-max-season-1-episode-1-culture-shock-20061017020739375.html)
Sam and Max #3 (http://pc.ign.com/dor/objects/771965/sam--max----season-1-episode-1-culture-shock/images/sam-max-episode-1-20060726033601540.html)
