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krugar
11-27-2008, 12:54 AM
Hey Guys,

As you can see im still in my early blocking stage would love to get some feedback :bounce:

Thx


HERE (http://vimeo.com/2346913)

csalvany
11-27-2008, 09:32 AM
An advice: I think you should export/preview your videos at a higher framerate (30 or 25). Right now the animation looks quite good, but it's hard to feel the pace and the timing because movement doesn't flow comfortably at this framerate.

jdtiX
11-28-2008, 09:56 AM
An advice: I think you should export/preview your videos at a higher framerate (30 or 25). Right now the animation looks quite good, but it's hard to feel the pace and the timing because movement doesn't flow comfortably at this framerate.

/facepalm :p

csalvany...he states that it's in the blocking stages. The "blocking" stage has no in-betweens, thus, being blocky...

Krugar, It looks really good. If I had to say anything, I'd question the length of time he's stretching about two seconds in. Almost feels as if he's stretching after a good yawn or something. I'd play with shortening the stretch, or maybe he stretches left-to-right or something.

csalvany
11-28-2008, 09:59 AM
/facepalm :p

csalvany...he states that it's in the blocking stages. The "blocking" stage has no in-betweens, thus, being blocky...

Krugar, It looks really good. If I had to say anything, I'd question the length of time he's stretching about two seconds in. Almost feels as if he's stretching after a good yawn or something. I'd play with shortening the stretch, or maybe he stretches left-to-right or something.

Heh sorry, "blocking" wan't implemented in my english animation vocabulary yet.

krugar
11-30-2008, 11:50 PM
Hey guys,

csalvany - Yes i still in the blocking stage just refining the whole timing and pace of the scene before I get lost in the details.

jdtiX - Thx for the feedback I will be shorting the whole stretch


anyway heres my 2nd Pass and yes its still in stepped mode for the moment as always C&C welcomed.

HERE (http://vimeo.com/2389909)

kgaulin
12-02-2008, 10:01 PM
Looks good...start polishing that sucker!

krugar
01-28-2009, 02:17 PM
Hey guys, its been awhile I know been extremely busy lately anyway as always you know what to do C&C welcomed.



HERE (http://vimeo.com/2987198)

KyleG
01-28-2009, 03:18 PM
Looking really good, my main crit is that everything seems to be happening at the same speed, find moments in your animation to speed things up and slow things down.
http://www.navone.org/blogger/2007/09/3-speeds.html
some info from victor navone

=kyle

lewistaylor
01-31-2009, 11:37 AM
I like it :)

Couple of things.

First off, when your guy is at his extreme pose on the stretching he is
way off balance. Check the pic below and use the red line as a rough
visual for his center of mass. Try to do this exact pose, you can't keep
your balance, and the tippy toes just make it even more impossible.

http://i144.photobucket.com/albums/r181/lewistaylor/heavylift1.jpg

Second thing is that the rock appears to be not being controlled
by you, I hope you understand what I'm trying to say :)

Last of all is a tricky one. The actual act of lifting the rock seems
wrong. At one stage it looks like he is lifting it via his chest and arms
not from the legs and hips. My advice would be to film it being done
and make sure whoever is doing the lifting is wearing only boxers
and no shirt. This is not sexual, it's just that after running through
these tests myself over the last two years of study has taught me
that you get more from your video reference if the persons body is
not obscured by clothing.

Kyle is correct as usual, about the timing.

Lewis

krugar
01-31-2009, 06:38 PM
thx guys for the excellent feedback you have definitely given me some things to go back over and do, and yes as usual kyle is right about the timing (will continue to work on that). As for the stretch I will work on that too, lewis i'm not sure what you mean about "the rock appears to be not being controlled by you" can you please clarify?

lewistaylor
02-01-2009, 02:01 AM
Hey buddy,

Hmmm, how to explain this. The rock is sitting in place during some
portions of the lift as your guy is going through the process of lifting.
When he is about half way through, and is adjusting his grip on the
rock, the rock sits dead still.

Render out your animation again, but remove the character. Observe
the motion of your rock, I think you will see what I am talking about.
When I had watched it about 10 times, I started to blank out the
character and focus on the rock. It's motion looked very mechanical
and not in sync with your character in some sections.

Another thing you could do is go frame by frame and plot out the
path of the rock by taping a transparency sheet over your monitor
and use a marker to trace the action and join all the dots up. Since your character should be moving in arcs, the rock should too.

Lewis

krugar
02-01-2009, 02:48 PM
okay I understand what you mean know :lightbulb, thx for your awsome feedback lewis man :thumbsup: I will update soon!!!

brainsoccer
02-01-2009, 03:07 PM
Very nice man!
The only critic I might have is that his feet are too close together at one point, video 17, 13-17 seconds, it looks a bit out of balance there. Maybe you could do a little back-stepping there because of the character being unbalanced and trying to stop himself from falling, would be cool!, keep up the good work

brainsoccer
02-01-2009, 03:13 PM
whoops double post, can't find a way to delete it

KyleG
02-02-2009, 03:28 PM
I agree with the rock "sticking" as he's lifting it, I'm guessing you were going for an adjustment similar to this,
http://www.youtube.com/watch?v=qafZoSEvQ3g (http://www.youtube.com/watch?v=qafZoSEvQ3g)
I would make a second pass on it and work on it some more, keep it going!

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