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View Full Version : Morph tag messing up my texture


crturybury
11-26-2008, 07:46 PM
I am trying to texture and animation of a christmas card that I did with the morph tag. I have 9 different states for the morph tag to look at as the card opens. The first state(the card is closed) is where the morph tag resides. I have key framed each of the sliders to make the card open smoothly. Here is the problem. I put the texture on the front of the card. As the the card opens the texture gets all messed up. So how do I texture a morph tagged object and not have the texture become skewed. Thanks ahead of time.

Colby

bunter
11-27-2008, 07:37 AM
you may want to try using the stick texture tag.
or
check your texture tag: generating UVW from a standard projection could work.
or
Failing that you will have to get into Bodypaint.

crturybury
11-28-2008, 09:00 PM
The stick texture tag worked wonderfully thanx.

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