View Full Version : Character: texturing WIP
as you can see i suck at texturing... :banghead:
the feedback im looking for is tips/tutorials on texturing. not UV-maping or so. i can, as you, clearly see whats ugly in this pic so no "change that change this" crits please :P, only technique-wise.
btw. and dont comment on the rigging either :D
http://susi.nu/jonte001/Images/swordsman_alpha01b.JPG
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LostSoul¹13
06-18-2003, 04:05 AM
add more shadows wrinkls to the white thing and shadows for the chain mill that is hanging dow look at some skirts this think would bend almost te same way just less folds or they might be wider. Give more texture to the white peace of closing.
Oh your fingers are bent kinda funny.
peace
Originally posted by LostSoul¹13
add more shadows wrinkls to the white thing and shadows for the chain mill that is hanging dow look at some skirts this think would bend almost te same way just less folds or they might be wider. Give more texture to the white peace of closing.
Oh your fingers are bent kinda funny.
peace
i know :D. the problem is, i dont know how to make the "texture" for the white.
Guntharf
06-18-2003, 10:47 AM
i'm agree with LostSoul¹13, addition of more details especially on the shirt would be greatz.
i know . the problem is, i dont know how to make the "texture" for the white. <- there are a lot of tutorials on the net ;) try google :D
About the modeling, it's pretty good, but i've a problem with the ending of the left hand. The fingers end not naturally :p (try to do this with yours :p)
keep it on man!
salud.
hehe, i know what you mean. i just rigged it quickly to get some kind of pose other that the classic T-one :)
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