View Full Version : morphing character ? or Head ?
i've searched for such threads, didn't found !
so here is my question: i model a character:(head+body)
for morphing: should copy the hole body to just change the head's vertices, to animate the face i must have many morph target.
for who have done this before, any advice ?
thanks
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According to me, you should apply your moprhing only on the head.
Here is the stack i use :
5/ mesh smooth ---> on the whole mesh
4/ physique / skin ---> on the whole mesh
3/ editable mesh ---> attach and weld the body to the head
2/ morpher ---> morph only on the head
1/ editable poly ---> only the head
look at this tutorial :
it's a french tut but you'll be able to see the stack :
here (http://www.3d-station.com/Tutoriaux/tutoriaux.php?id=77)
it also explain how to link the teeth of your mesh by using an attachment controller.
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01-15-2006, 10:00 AM
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