View Full Version : Samuari model WIP (Good enough???)
04-30-2002, 09:47 AM
Model I am currently working on for my online portfolio (http://members.aol.com/mhbfolio)
Modeled in MAX (What a surprise!)
1879 POLYS (so far)
texures - body 512 X 512
face - 512 X 256
sword - 256 X 128
Only the torso and arms have unfinished textures, rest is finished.
Will post texture sheets once finished
Any probs or suggestions lets us know
05-10-2002, 06:52 PM
Heres the body template as well that I am texturing on.
05-12-2002, 07:36 AM
thats really really awesome. good work.
The Magic Pen
05-13-2002, 04:38 AM
The texture on the chest and arms is not so good , you need to look at pictures of the anatomy in that area a bit more , also look at some of the quack 3 textures kenneth scott produced if you want to see how good looking flesh is created ( get the quack 3 texture pack so you can see the actual maps ) , your lacking a certain organic tone to your texture . You also need to be very careful about obvious seems , like the blaring one between the head and the body texture . It sticks out like sore thumb . :shame:
01-13-2006, 06:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2013, Jelsoft Enterprises Ltd.