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View Full Version : Problems in Perspective view with X,Y and Z


protjor
06-16-2003, 11:16 PM
When i start a new project in 3ds max everything goes as plan but at a moment the values of the X, Y and Z coordinates are big numbers(like for example : X = 114592,65 and Y= 31364,50). When i want to move the vertices in perspective view it takes a big jump out of my screen. I work with polymodeling and i have no idea what the problem is , it only gets bigger because when i work further at a point when i want to rotate my object starts to shake heavily.
:hmm:
I only have the problem in my perspective view. I lose much time when i can't work in the perspective view. I reinstalled 3ds max but the problem still stays.
:shrug:

Dave Black
06-16-2003, 11:37 PM
Select all the verts of your mesh. Scale them way, way down. Problem solved.

-3DZ

:D

Maven
06-17-2003, 12:35 AM
You cant work that far away from the origin 0,0,0. Move the model closer to the origin and that will not happen again.

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