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Rodi
06-16-2003, 10:07 PM
Is anyone familiar with reactor for 3dsmax, especially using the rope simulator, i can create a very simple rope simulation, but i cant figure out how to attach a rope to a rigid body so it hangs of it and follows it...anyone plz

treed
06-16-2003, 10:56 PM
did you try using point nail constaints?






treed

Aldaryn
06-17-2003, 05:58 PM
After you've created a rope (spline with reactorRope mod.) Use a slineselect modifier, select the parts in sub-object mode you want to attach to something, than on top of the stack add a reactorAttachToRB modifier (or is it "Reactor Attach to Rigid Body?? )
This works well, and you can also enable the rope, to affect te rigid body it is attached to.
With this method, you can attach to RBs only...

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