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View Full Version : Watcher Rove (low poly female)


SirTimberWolf
11-21-2008, 07:15 PM
A model I'm making for a little 'for fun' game project using UT2k4's engine.

C&C welcomed.

http://img529.imageshack.us/img529/5193/image4ny2.jpg

http://img526.imageshack.us/img526/1091/image5yl7.jpg

SirTimberWolf
11-24-2008, 12:10 AM
Alright, I think I'm finally set. Here's the new boot work and I thckened up the arms and fixed the fingers, made them look less 'sharp'

UVing next I think!

But first. Work :(

http://img367.imageshack.us/my.php?image=sleepisfortheweakoy9.jpg

SpiralFace
11-24-2008, 01:00 AM
I can see a few N-gons in the head, be sure to get rid of those before moving on much futher.

Also, I'm not sure if your working with a poly budget, but if you plan on having that gun on her back be used, you might want to create some geometry for a holser for it. As it will look quite weird if it was just floating there in rest, Or having a holster texture on it in her hands.

You might want an extra loop in the ankles, especially if she's going to be doing anything Acrobatic.

Also, I tried to see the link to your UV's and I couldn't get through to an actual image. Can you try direct linking it onto the site?

Draping cloth might want a few more subdivisions in it to preform cloth functions.

Beyond that Not much to talk about. I can critique more if I had a concept or when you texture it up.

SirTimberWolf
11-24-2008, 05:29 PM
Thanks for the reply, Spiral.

This is the image that was in the other posting; it contains the updates to the model minus any ankle work which I'm going to be doing here soon. I'll try and post a UV layout later on after I'm -done- with the mesh.

Any other crits would be welcomed!

SirTimberWolf
11-25-2008, 05:45 AM
So I did a UV map and started blocking in some BASIC texture ideas. . . Thought I'd post it up as I can only imagine when I'll post again.

Starting from a practicly zero sum skillset with PSP. This is going to be fun. >.>

The coat is going to be this color but the pants/collar are definitely subject to change.

http://img210.imageshack.us/img210/5330/colorblockingfunandprofhw2.png