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View Full Version : Steampunk Myths and Legends Entry: Geoff Shupe


AshCR24
11-20-2008, 06:52 PM
Geoff Shupe is entered in the "Steampunk Myths and Legends" update: View Challenge Page (http://features.cgsociety.org/challenge/steampunk/view_entries.php?challenger=16763)

Latest Update: Work In Progress: final composition
http://assets.cgsociety.org/challenge/entries/22/16763/16763_1231452400_medium.jpg (http://forums.cgsociety.org/showthread.php?p=5605440#post5605440)

AshCR24
11-24-2008, 07:21 PM
http://assets.cgsociety.org/challenge/entries/22/16763/16763_1227558081_medium.jpg (http://assets.cgsociety.org/challenge/entries/22/16763/16763_1227558081_large.jpg)

this should be fun.
going with steam-re-tell of "Jack and the Beanstalk." this is first concept for Jack. it's got some issues, looks like an oldman turtle, but i like where the costume is going.

AshCR24
11-24-2008, 10:07 PM
http://assets.cgsociety.org/challenge/entries/22/16763/16763_1227568053_medium.jpg (http://assets.cgsociety.org/challenge/entries/22/16763/16763_1227568053_large.jpg)

how about a scarf. maybe more like Oliver Twist, a sickly orphan.

Ferx
11-25-2008, 06:33 AM
Hey Geoff,

Really nice idea, very original :D and cool sketches. Good luck and looking forward for more updates. Cheers!! :beer:

AshCR24
12-01-2008, 06:39 PM
http://assets.cgsociety.org/challenge/entries/22/16763/16763_1228160341_medium.jpg (http://assets.cgsociety.org/challenge/entries/22/16763/16763_1228160341_large.jpg)

an environment concept. lots of pipes and stuff for a dark sewer-like set.

AshCR24
12-02-2008, 06:46 PM
http://assets.cgsociety.org/challenge/entries/22/16763/16763_1228247187_medium.jpg (http://assets.cgsociety.org/challenge/entries/22/16763/16763_1228247187_large.jpg)

first composition idea. really trying to establish an environment that suggests a 'forest of steel,' to set it in contrast to the beanstalk.

AshCR24
12-03-2008, 06:56 PM
http://assets.cgsociety.org/challenge/entries/22/16763/16763_1228334215_medium.jpg (http://assets.cgsociety.org/challenge/entries/22/16763/16763_1228334215_large.jpg)

working out some of the set elements. a steam run world needs lots of water right?

AshCR24
12-04-2008, 04:40 PM
http://assets.cgsociety.org/challenge/entries/22/16763/16763_1228412446_medium.jpg (http://assets.cgsociety.org/challenge/entries/22/16763/16763_1228412446_large.jpg)

still trying to develop Jack's character.

elmasfeo
12-04-2008, 07:30 PM
wow, good idea Geoff, I'm really liking your sketches and the designs for Jack...
good luck with the challenge!

AshCR24
12-08-2008, 07:39 PM
http://assets.cgsociety.org/challenge/entries/22/16763/16763_1228768751_medium.jpg (http://assets.cgsociety.org/challenge/entries/22/16763/16763_1228768751_large.jpg)

think i've got the Jack design finally worked out, onto fleshing out the composition.

AshCR24
12-08-2008, 07:42 PM
elmasfeo: thanks for the comment!

W-I-L
12-09-2008, 12:11 PM
nice character design mate... can't wait to see rest.

AshCR24
12-16-2008, 07:26 PM
http://assets.cgsociety.org/challenge/entries/22/16763/16763_1229459200_medium.jpg (http://assets.cgsociety.org/challenge/entries/22/16763/16763_1229459200_large.jpg)

working on building the set. the steam sewers of the world. lots of pipes, still working out the placing the objects for composition.

AshCR24
12-30-2008, 06:45 PM
http://assets.cgsociety.org/challenge/entries/22/16763/16763_1230666356_medium.jpg (http://assets.cgsociety.org/challenge/entries/22/16763/16763_1230666356_large.jpg)

probably the final composition. still fine tuning the palette. really want to stick Jack smack in the middle of a steam-industrial wasteland.

AshCR24
01-07-2009, 07:52 PM
http://assets.cgsociety.org/challenge/entries/22/16763/16763_1231361537_medium.jpg (http://assets.cgsociety.org/challenge/entries/22/16763/16763_1231361537_large.jpg)

concept for the leaves of the beanstalk.

AshCR24
01-08-2009, 09:06 PM
http://assets.cgsociety.org/challenge/entries/22/16763/16763_1231452400_medium.jpg (http://assets.cgsociety.org/challenge/entries/22/16763/16763_1231452400_large.jpg)

finalized the compostion for modelling. better get moving.

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