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View Full Version : any one having problems with UV from Modo?


pelos
11-20-2008, 05:18 PM
i got something similar issue like this person.
i read a post that might be the way that the 3d program export the .OBJ.

in modo UV maps are OK, but as i import them in to Mudbox as OBJ some of the vertices try to weld together, so they fly from across the UV making a mess.

http://area.autodesk.com/index.php/forums/viewthread/19402/

any one know what i might be doing wrong?

gelfie
11-22-2008, 01:36 AM
This is a bug.

It happens when you have an empty mesh layer in your scene.

Delete the empty mesh layer(s) save your file and everything should work fine.

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11-22-2008, 01:36 AM
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