designingpatrick
11-20-2008, 05:07 PM
A little issue here, I'm not sure if I'm doing this wrong, or if it's supposed to behave like this;
symmetry doesn't seem to work on some geometry's hidden corresponding mesh.
If I am using symmetry, and I hide part of the mesh, then the hidden mesh doesn't receive the deformation. Can I prevent this? If I'm working on a hand, for example, then it is obviously ineffective to work with both hands showing because the arc rotate will consider the scope of the full mesh, which is kind of annoying. Guess I will work on more centralized parts of the body for now...
symmetry doesn't seem to work on some geometry's hidden corresponding mesh.
If I am using symmetry, and I hide part of the mesh, then the hidden mesh doesn't receive the deformation. Can I prevent this? If I'm working on a hand, for example, then it is obviously ineffective to work with both hands showing because the arc rotate will consider the scope of the full mesh, which is kind of annoying. Guess I will work on more centralized parts of the body for now...
