mrSnoogle
11-19-2008, 05:27 AM
hey there...
I am rigging a birds wings and am having trouble keeping the feathers evenly spaced when the arms spread out. There are 3 arm bones with mulitiple bones coming off them which the feather geometry is bound to. I have tried driven keys but this still leaves unwanted gaps (as shown in the picture) when other axis's apart from rotateZ are used.
Does anyone happen to know of a way that the rotation of these bones can be automated so that their spacing stays even regardless of the arm rotations.
...many thanks :)
http://img444.imageshack.us/img444/8274/birdwingscgtalkcn001ie3.th.jpg (http://img444.imageshack.us/my.php?image=birdwingscgtalkcn001ie3.jpg)http://img444.imageshack.us/images/thpix.gif (http://g.imageshack.us/thpix.php)
I am rigging a birds wings and am having trouble keeping the feathers evenly spaced when the arms spread out. There are 3 arm bones with mulitiple bones coming off them which the feather geometry is bound to. I have tried driven keys but this still leaves unwanted gaps (as shown in the picture) when other axis's apart from rotateZ are used.
Does anyone happen to know of a way that the rotation of these bones can be automated so that their spacing stays even regardless of the arm rotations.
...many thanks :)
http://img444.imageshack.us/img444/8274/birdwingscgtalkcn001ie3.th.jpg (http://img444.imageshack.us/my.php?image=birdwingscgtalkcn001ie3.jpg)http://img444.imageshack.us/images/thpix.gif (http://g.imageshack.us/thpix.php)
