11-18-2008, 10:38 PM
I Modeled a very low poly car for a class im currently in its a 2007 Nissan Sentra and without its tires and rims it comes out to be about 1300 poly's. Im trying to texture my UV's but Im in a time crunch. Its my first time really texturing unwrapped UV's in photoshop and I am just going for a decent enough look on my maps. If anyone could help me or lead me in the right direction it would be greatly appreciated. I need to use atleast 3 layers which I dont think should be too tough. I did not put the UVs of the lights or grill on that layout though.