View Full Version : animation: ballboy
_dan_ 06-16-2003, 01:34 AM this is my firs attemt to do some more complex character animation please c&c
420*236 2.5mb mov (http://www.danielforsgren.com/animations/ballboy420_web.htm)
640*360 5.5mb mov (http://www.danielforsgren.com/animations/ballboy640_web.htm)
http://www.danielforsgren.com/forum/ballboy_1.jpg
http://www.danielforsgren.com/forum/ballboy_2.jpg
www.danielforsgren.com (http://www.danielforsgren.com)
|
|
3DArtZ
06-16-2003, 01:56 AM
I thought that that was really cool!
Simple, well executed.
NIce work
Mike Fitz
Argon18
06-16-2003, 02:08 AM
Well man, thats good character animation :)
There is nothing that relly jump to the eye and you say there is an error there. So good animation and constant.
What I will do to improve it, my 3 critics:
At the beggining, just after he looks at the gun, he stop for some frames, I think animation is dying in those frames. Character is thinking or whatever but he should move a bit, smoothly, maybe the body, maybe an arm, maybe start to look with the head before he start tu jump around.
I realized that he has been shoted in the head after second time I watch it, so maybe you should exagerate it a bit more. Move also the body not just the head (just a bit)
Last thing, wich its ok, i like it, is not something very important but... the strafe walk, in the 3 first steps on the animation, you should improve them a bit, make them not so cloned one from the other, and make the transition more smooth, from cycle to cycle, now he stops a bit to much in between cycles.
I think is very good animation, I just give me critics so u can look at them and decide what to do. :) :)
Cya
_dan_
06-16-2003, 03:56 PM
3DArtZ: thanks
Argon18: thanks for your comments, you have some good points, and i will try to shape them up. the only thing i dont agree with is the shot in the head, i wanted it to be a tiny shot in contrast to his big gun. but to make it more obvious maybe add some more sparks and change the sound effect slightly......
www.danielforsgren.com (http://www.danielforsgren.com)
PaxtonGerrish
06-16-2003, 05:05 PM
First of all I love this little piece.. good comedic timing .:thumbsup:
however I have to agree with some of the critiques.. particularly the thing about the small hit he takes in the head.. it doesnt read very well... Id say have his head kick forrward a bit, and maybe his body just slightly.
-and/or-
seperate these three things so they read better.
1. -Turns to his left gun out infront of him-
2. -Takes the hit to his head-
3. -Turns to see where the shot came from-
hope ths helps
keep it up
cheers
:beer:
spooky3d
06-30-2003, 07:14 PM
Great work. I love the dive while blasting very cool. Nice camera work too.
CGTalk Moderation
01-15-2006, 10:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2012, Jelsoft Enterprises Ltd.