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View Full Version : Steampunk Myths and Legends Entry: Stacey Moss


Drakaran
11-16-2008, 07:59 PM
Stacey Moss is entered in the "Steampunk Myths and Legends" update: View Challenge Page (http://features.cgsociety.org/challenge/steampunk/view_entries.php?challenger=16470)

Latest Update: Work In Progress: Progress on head sculpting
http://assets.cgsociety.org/challenge/entries/22/16470/16470_1228419746_medium.jpg (http://forums.cgsociety.org/showthread.php?p=5540867#post5540867)

Drakaran
11-20-2008, 01:30 AM
http://assets.cgsociety.org/challenge/entries/22/16470/16470_1227148215_medium.jpg (http://assets.cgsociety.org/challenge/entries/22/16470/16470_1227148215_large.jpg)

Concept of scene (minus giant's shadow). I did this in Painter, which I'm not very familiar with, so it looks a LOT rougher than I wanted, but I just don't want to waste more time on the scene concept and need to push on to concepts of the hammer, gloves, and other details. Also, the goats look totally dorky, and the final ones will be steam powered and NOT woolly.

I also tested Lightwave to make sure it would render the final image in 3300 x 2550 pixels.

oneandonlyDiscoStu
11-20-2008, 01:47 AM
lol! without the guy on the waggon this kinda looks like a expressionist picture hanging in a museum !

i know the weird feeling painter has it has never left for me.

anyways keep up the nice works and consider painting a version without rider on canvas :D

Drakaran
11-28-2008, 12:07 AM
http://assets.cgsociety.org/challenge/entries/22/16470/16470_1227834446_medium.jpg (http://assets.cgsociety.org/challenge/entries/22/16470/16470_1227834446_large.jpg)

View of head in progress showing high res mesh. I started with a retopo at 363 polys

Drakaran
11-28-2008, 12:09 AM
EDIT: removed pic as I added an updated, pretty much complete sculpt of the head.

some basic material to give an idea of sculpting at high res.

Drakaran
11-28-2008, 02:15 AM
http://assets.cgsociety.org/challenge/entries/22/16470/16470_1227842135_medium.jpg (http://assets.cgsociety.org/challenge/entries/22/16470/16470_1227842135_large.jpg)

pretty much complete model of the head, just finish the ears a little and then mapping. I'm not too worried about putting a lot of detail in as the head won't be all that large in the final render.

Drakaran
12-04-2008, 06:42 PM
http://assets.cgsociety.org/challenge/entries/22/16470/16470_1228419746_medium.jpg (http://assets.cgsociety.org/challenge/entries/22/16470/16470_1228419746_large.jpg)

only placeholder mats, but giving an update on the sculpture of Thor. I also need to totally tweak the hair on this guy.

I'm thinking of doing a little more than switching to creating the scene. I've been seriously rethinking the PoV and lighting etc and should do some mock-ups to test some ideas out.

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