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JIII
06-15-2003, 04:07 PM
Does anyone have any experience in exporting to maya? I know obj gets my wire frame across just fine. But how can I get my textures into maya? Can I just save them as PSD and them try and reapply them. This raises issues with UV's as well. Will my uvs stay mapped or does this have to be ramapped in maya?

Akesson
06-15-2003, 05:27 PM
Save the extures in a format supported by Maya. UVīs will be saved in the .OBJ so after that itīs just a matter of rebuilding and reapplying the materials in Maya.

Cheers,

Peder

JIII
06-15-2003, 06:05 PM
Thanks dude.

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