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View Full Version : 3dsmax photometric light color influence


joker-like
11-15-2008, 10:56 AM
hi
im max 2009 user and my favorite renderer is mental ray .
right now im working on Night interior scene that lit by 1 point light with 139 CD(100 w) intensity and 2800 in kelvin color(closed box with no sky or anything else) that is physically correct.after render result was just a very saturated Orangey color that every material has lose their difuss and color overall in very unrealitic manner.ofcource in reality 100W lumb bulb has oranjy color but you can see every object as it is with logical amount if bounecing.
where i made mistake?

mister3d
11-15-2008, 11:15 AM
Try to change your white balance.

joker-like
11-15-2008, 11:35 AM
awsome boy you are rock.:bowdown:
im not lazy for searching but some times u should use fastest method.

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