View Full Version : Steampunk Myths and Legends Entry: Duncan Rudd
11-14-2008, 06:57 PM
Duncan Rudd is entered in the "Steampunk Myths and Legends" update: View Challenge Page (http://features.cgsociety.org/challenge/steampunk/view_entries.php?challenger=16313)
Latest Update: Finished Video: Finished Video (as finished as it's gonna get
11-14-2008, 07:10 PM
Hey Everyone - fantastic challenge, really looking forward to getting stuck into it... Maybe I'm being a bit ambitious entering the video category as the amount of time I get to spend on my entry will largely depend on my other workload over christmas - fingers crossed for a quiet one!!
My idea so far is based on Christopher Marlowe's play 'The Tragical History of Dr Faustus'. The legend goes that Faustus makes a deal with Lucifer giving him 24 years on Earth with a demon - Mephistopheles - as his servant. In return, Lucifer get's Faustus' soul. My video will pick up the story at the end of the alloted 24 years when Mephistopheles arrives at the laboratory to collect Faustus' soul only to find that the Doctor, contrary to most versions of the myth, has not wasted his 24 years bemoaning his eternal damnation but has in fact constructed a badass, steam powered exoskeleton in which to fight for his soul...
Storyboards/character designs etc. to follow shortly.
Good luck to everyone - should be a lot of great work produced!
11-21-2008, 06:49 PM
Just hunting around online for reference material - there are some really nice gadgets and elements in this animation...
11-27-2008, 02:54 PM
This is pretty much the completed Faustus mesh - he'll be hidden within the steamwalker for most of the story so you'll only get to see him right at the end...
11-27-2008, 02:56 PM
Early modelling on the Mephistopholes character. Trying to go for more decisive, confident shapes to contrast with the weak and vulnerable Faustus...
11-27-2008, 02:57 PM
Very rough volumes for Faustus' Steamwalker. Just playing with proportions and will start filling in with detail soon...
12-03-2008, 10:41 AM
Continued modelling on the Mephostopholes character
12-10-2008, 10:05 AM
Apologies for the pitiful draughtsmanship! Just wanted to get a few details out of my head before I started modelling
12-10-2008, 06:11 PM
Cool idea. I like your start with modeling and concept - only wish to see the story in storyboard ;)
Nice work man. Great models
12-12-2008, 10:36 PM
Modelling progress on steamwalker
12-12-2008, 10:37 PM
Hand and bicep details - all pistons, gears and chains are rigged and work properly - will post a video as soon as I figure out how to compress it!!
12-12-2008, 10:40 PM
Staszek - Thanks for the comment. I agree, I do need to work out the storyboard on paper - I'm going to try and address it over the weekend!
Jas2 - Cheers buddy, seems like there's still tonnes to do and I can't believe we're already over halfway through the challenge!
12-13-2008, 03:02 PM
Very great modeling so far. Love the cartoonish faces and especially the mechanical arm with the glasses see-through's.
Great modeling! Best to you!:beer:
12-13-2008, 11:39 PM
Nico - Thanks for the comment, glad you like the cartoon style. Hopefully I can pull off some animation to match! Just checked out the latest updates on your thread - great storyboard, could be a really funny piece and of course there's some great modelling/texturing to go with it... Good luck.
Adrian - Thanks man, really appreciate the encouragement. More updates tomorrow. Now, sleep:argh:
12-17-2008, 11:15 PM
Finished blocking in main shapes for the steamwalker - still need to add lots of pipes coming from the boiler to drive the joints.
Thanks for looking in...
01-12-2009, 09:48 AM
Happy New Year everyone...
Sorry for the lack of updates - been a very hectic Christmas!! Anyway, still tons to do and not enough time so better get back to it...
01-12-2009, 11:17 AM
the last update is beautifull. great character !
what is the render engine ?
01-12-2009, 11:31 AM
Thanks for te comment Marc, glad you like it... The render engine is Mental Ray in Max. These poses took about 5 mins to render with Final Gathering... You're project is coming along very nicely too. You have a really unique dark style going on - best of luck with the rest of the challenge
01-12-2009, 11:39 AM
I love your steamwalker! are all this little parts moving later?
01-12-2009, 11:51 AM
arcaneg, thanks man. All the pistons, tubes, gears etc. are linked to a simple custom rig so they all move as though driving the joints of the character.... that's the theory anyway!
You guys have a very ambitious concept - it looks great so far... keep it up and best of luck
01-14-2009, 02:35 PM
Your steamwalker is looking really good. Old train cow catchers as his toes are fantastic. With all these cogs, chains and pistons it's going to look great in motion.
01-17-2009, 02:38 PM
Sweet character design! Nice shader too. I was going to try to make my steam-bike gold/copperish; but you've really nailed that look! Can't wait to see it animated :)
01-19-2009, 12:35 AM
Software: 3ds max
Excuse the (very) rough temporary voiceover!
Play Video >> (http://features.cgsociety.org/challenge/steampunk/player.php?entry_id=100078)
01-31-2009, 01:55 AM
Hi everyone - no updates for a while... been hard at it trying to get things finished in time! Still not sure everything will be done for Tuesday but hopefull most of it will be done.
Here are a few grabs from the shots that have been composited.
Thanks for looking and best of luck to everyone getting finished.
It's a great filisophycal story to tell.
Animatic looks pretty good, and lt looks like you have done a lot of work on detail - love the clock and the mechanical hand!
Good luck finishung :scream:
01-31-2009, 07:50 PM
Thanks for the comment Musi,
It is a great story - hope I don't ruin it!!
02-01-2009, 01:10 AM
Looking great! Nice texturing.
Your work looks very promising. I'm very curious of the final outcome
02-01-2009, 02:11 PM
Thanks man, texturing is definately not my strongpoint but I'm reasonably happy with how it's gone.
Cheers for the comment, I hope you'll see the final on Tuesday - if my computer makes it until then!!
02-01-2009, 02:33 PM
the shading on the golden helmet is amazing. looks like there is small greasy thumbptrints on it as well. WOW
02-01-2009, 05:58 PM
It's been a while since i last posted here! And by the looks of the renders i really hope you're gonna finish it. The think i most fear now is not completing the rendering, cause i should make it in time - and in worst case i need to drop the very first outdoor intro scene.
But it's the compositing and video editing that i fear now. Cause the way i see it i'll be doing this the day the deadline is at. What a horror.
So i got my thumbs up for you. Cheers
02-01-2009, 09:27 PM
Your renders look VERY cool, and the animatic is really well done.
I sincerely hope you finish up on this challenge. It's gonna be great!
02-03-2009, 11:03 PM
Software: 3ds max,After Effects
Well I'm afraid time has run out on me. I'm gutted not to have been able to finish as I have all the animation and rendered passes but I just didn't managed to get all the compositing done. Anyway I've added the shots that did get finished to my latest animatic so at least you can get a taste of what could have been!!
Of course I'll get things finished up and post the final piece on my cg portfolio.
Best of luck to everyone who did manage to finish, from what I've seen the standard is awesome. And thanks to the administrators for running a fantastic challenge.
Play Video >> (http://features.cgsociety.org/challenge/steampunk/player.php?entry_id=100717)
Amazing animation, the scared dude in the steampunk suit is brilliant.
Congratulation on finishing it...:beer:
02-04-2009, 12:45 AM
certainly one of the most steampunk classic style in this challenge.
can't wait to see it finish.
02-04-2009, 09:16 AM
Even though most of it was playblasts, I still really liked it! One of the few pieces to rely heavily on dialogue, but the voices work well. Also love the big steam suit. Wish it was longer! I wanted to see what happens :twisted:
02-04-2009, 07:00 PM
I will love see the final video, I hope you finish it and post, the voices is very impressive.
Impresive.... most impresive ... :D Great, great character animation!! And you have a cool cinematographic vison and lenguage. Hope you can find time to finish this concept. I totally love it!! :D All te best and cheers!! :beer:
02-06-2009, 09:14 PM
Very nice ! Great Character animation, it really sucked me in! Nice to see an entry with so much acting in it! Nice job!
02-06-2009, 09:49 PM
Thanks for the kind words everyone.
Little progress update - During the challenge I started rendering some shots at 640x360 just to speed things along a bit. Since missing the deadline I've gone back to render those shots at 1024x576. I'm now having to attend to all the jobs that got pushed to one side during the challenge but, I'll be getting back to it next week hopefully and will post the finished piece once it's done.
Thanks again for looking - it really helps keeps the motivation going to know people are interested!
02-14-2009, 04:57 AM
hey this one's actually pretty good! it's a shame you couldn't finish it in time...it's good to know you'll still finish it regardless of the contest...it looks great! :thumbsup:
post it up on the finished animation section and i'll give you my 5 stars! :beer:
04-05-2009, 08:05 PM
After a mammoth backlog of work I finally got round to finishing my Steampunk entry 'Faustus' - based on Christopher Marlowe's play. Thanks to everyone that took the time to visit this thread and leave a comment - the encouragement is really appreciated.
You can see the finished video here (http://www.3drstudio.co.uk/projects/faustus).
Comments and crits most welcome!
04-09-2009, 08:47 AM
this is pretty awesome...
nice storytelling, nice images. it works pretty good with the music and dialogue, which is my only complaint: the voices could be louder, they are hidden away from the music and soundfxs.
beside that, its really cool. congrats on the finished piece
04-15-2009, 03:17 AM
04-15-2009, 03:17 AM
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