pasto
06-15-2003, 10:02 AM
Hi,
If you make particle emit from a poly object with the help of a PSurfacePostion node (poly object) and a PSetData (with position port on it) like it is in the dew example on your site Sadie, what is the utility of the PMotionInheritance node ?
when you move the poly emitter the particle moves too even without it.
thanx a lot
pasto
If you make particle emit from a poly object with the help of a PSurfacePostion node (poly object) and a PSetData (with position port on it) like it is in the dew example on your site Sadie, what is the utility of the PMotionInheritance node ?
when you move the poly emitter the particle moves too even without it.
thanx a lot
pasto
