View Full Version : Any recommendations for a RenderMan SL editor?
Phlok 11-14-2008, 03:40 PM Hi,
do you have any suggestions on what editor to use best if developing renderman shaders?
Are there any plugins for eclipse, maybe (I didn't find any at first glance)
Thanks guys!!
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neuromancer1978
11-14-2008, 11:24 PM
Well there are at least 3 different software that can work effectively and all are either free or open source.
Shaderman and Shaderman.Next
http://www.dream.com.ua/thetool.html
SLer
http://ribkit.sourceforge.net/
Shrimp
http://shrimp.sourceforge.net/wiki/index.php/Main_Page
I personally use the old Shaderman, which is for Windows, but have tried both Shaderman.Next and SLer. Shrimp is a revival of an old open source project that looks promising though I haven't used it.
kjaft
11-15-2008, 10:51 AM
Probably Cutter: http://www.fundza.com/
rendermaniac
11-17-2008, 10:19 AM
Xemacs http://www.xemacs.org/ (using http://rib-mode.sourceforge.net/) and Vim http://www.vim.org are probably the most popular (and cross platform).
Personally I like nedit http://www.nedit.org with a customised version of the highend3d preferences from here http://www.highend3d.com/maya/downloads/tools/syntax_scripting/Nedit-Preferences-For-Maya-1386.html, but nedit only works on Linux.
Cutter http://www.fundza.com, SciTE http://www.scintilla.org/SciTE.html, JEdit http://www.jedit.org/ Textpad http://www.textpad.com Edit Plus http://www.editplus.com are also popular.
I don't know of any Eclipse plugins, but i'm sure it wouldn't be hard to add syntax highlighting (or just use C/C++/C#).
Simon
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11-17-2008, 10:19 AM
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