PDA

View Full Version : Can i scale my faces, edges by there normals?


Levitateme
06-15-2003, 08:35 AM
If i extrude a face for example, i get my scale,move tool on the face, i can move it in its normal direction. is there a way i can do this just stand alone? like if it could work on edges also , that would be amazing. exp, i just select a face, then i can move it by its normals, if i can do this im sure there is a scale for it as wel? im hoping there is a way to do this. tahnks for any help everyone.

Aken009
06-15-2003, 02:54 PM
hey Levitateme:
You can only move the vertices by thier normals...so if you want to move a face that way...just select it's connecting CV's


If i extrude a face for example, i get my scale,move tool on the face, i can move it in its normal direction.

I think this tool actually moves the faces by thier local axis', and if I'm wrong, someone correct me:beer:


to get the normals move tool just open the tool options box for the move tool...and it should be in there along with Local, Global, and Object...


g'luck chief

Levitateme
06-16-2003, 12:39 AM
Yah, on one of my selection marking menus, i have all my selection masks to convert selections. so what i have been doing is this

selectface>set selection to vertices.
then i just use the normal tool that works, but i still cant scale. im goign to see if i can find a script tool or soemthing? thanks if anyone has advice.

CGTalk Moderation
01-15-2006, 10:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.