mathieu-gg
11-14-2008, 02:39 PM
Is there a possibility to code for a custom force node without writing custom plugin in C/C++ ?
It's obvious that I could overide particles velocities and positions in particleshape expression editor, but with a lot of particles it seems to not be the ideal solution.
Anyway I am looking for tuts about coding simple plugin for maya in C++ or python. I need the basics :o)
Mathieu
It's obvious that I could overide particles velocities and positions in particleshape expression editor, but with a lot of particles it seems to not be the ideal solution.
Anyway I am looking for tuts about coding simple plugin for maya in C++ or python. I need the basics :o)
Mathieu
