PDA

View Full Version : Fantasy Character Modelling


kpalazov
06-15-2003, 01:46 AM
HI everyone...this is something i wiped together becuase I was getting sick of modelling human characters.

Any comments & Critque are welcome:
http://www.darkside3d.co.uk/Kircho/Funmodel.jpg

The final shot is the latest version of the face.

Kiril

BiTMAP
06-15-2003, 03:23 AM
your material is very kneet, and ur model is ... interesting :D lol

Eman597
06-15-2003, 03:44 AM
:bounce: woa, that is creative, i like it!:bounce:

kpalazov
06-15-2003, 05:42 AM
thanks guys I really appricate your comments:)...
If there is something I can improve on , it would be my pleasure to listen:)...

thanks once agian

Kiril

Neison
06-15-2003, 07:08 AM
I really like your insane model ;)

His cranium and jaw are really funky though, I'm having a difficult time imagining how they join :shrug:

How did you go about modeling all the wrinkles? Topology brushes?

kpalazov
06-16-2003, 03:47 AM
Hey Neison ,
Thanks for the kind comments.

---His cranium and jaw are really funky though, I'm having a difficult time imagining how they join

Thats a very good question....And I have to command you highly on your observation...and thankyou for pointing that out.

This little guy was created mostly on the fly with just a few pre-thought images of how he would look. Although I have tried to consider anatomy as much as I can , I will endevour to pay more attention to that aspect of my fantasy character modelling . As with your comment I have realised that thre is really a fine line between believability and fantasy!

As for the proces---
As one would , before creating a character, a sketch is often prepared. For greater speed(not more then3 hours modelling in this case), quality and flexability I sketch all character in 3d with Z-brush. Then they are converted to animatable models for rendering in another package.

The workflow in Zbrush is basically to , pull , push, scale , rotate and paint the volume and details of your model, all within a brush based workflow. This particular model began as a sphere. Here is a quick shot of the actual wire::
http://www.darkside3d.co.uk/Kircho/Wirefun.jpg


Thankyou once again

Kiril

CGTalk Moderation
01-15-2006, 09:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.