View Full Version : Trolillo
road to hell 06-14-2003, 11:48 PM A troll of the caverns cartooned, the setup not is finished.
http://rpyworld.cartoonhit.com/trolillo_setup.jpg
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BiTMAP
06-15-2003, 03:33 AM
very nice :) Its sorta refreshing to see it done this way :D
ingramworks
06-15-2003, 03:53 AM
very neat looking, almost like a Batman animated version of the troll :)
road to hell
06-15-2003, 03:56 AM
http://rpyworld.cartoonhit.com/wiretroll2.jpg
http://rpyworld.cartoonhit.com/wiretroll3.jpg
P.D: The last image itīs in smooth proxy.
aenema
06-15-2003, 04:43 AM
very cool, I'd love to see this guy animated :thumbsup:
road to hell
06-15-2003, 05:44 PM
A little test http://rpyworld.cartoonhit.com/troll1.avi
I have a little problem with the cloth :surprised .
Itīs in xvid codec.
muy interesante tu trabajo. De casualidad no tienes algo comprimido con DVIX o simplemente en AVI. Me gustaria ver tu animation test.
saludos
:beer: :beer:
road to hell
06-15-2003, 06:46 PM
Este es en divx5.0.5.
http://rpyworld.cartoonhit.com/trolldivx.avi
road to hell
06-15-2003, 07:17 PM
Will is he better with veins and folds?
road to hell
06-16-2003, 02:19 AM
Test of setup in render
http://rpyworld.cartoonhit.com/trollrender.avi
Iīm sorry itīs in xvid codec because in divx codec the quality isnīt too good :shrug: , but I see it the problem :thumbsup: .
BiTMAP
06-16-2003, 03:49 AM
Mmm Xvid :D...
if ur useing XSI set the legs as a collision, not sure bout maya and the other programs, but i bet that the solution is close.
road to hell
06-16-2003, 04:09 AM
This is a progress of the wireframe to the render, in divx codec.
http://rpyworld.cartoonhit.com/test_setup_trolillo_divx.avi
The legs are collisioning with the cloth, I use syflex but I havenīt obtained that cloth collisioned good. I use Maya.
BiTMAP
06-16-2003, 05:00 AM
ah, well in XSI you can tell it to do exact collision and it makes the actual polygons do colision.
I'll watch ur new vid though :D
elmasfeo
10-02-2003, 08:30 PM
todavia no he conseguido ver el video, pero el bicho en si esta muy bien, esta ya animado? de eso va el video?
podria valer como cria de troll, no se si esa era tu idea, pero una cria de troll haciendo payasadas y descubriendo el mundo podria ser tema de un mini-corto-animación...
translation for the rest of the world:
i haven't seen the video yet, but the model is very good, is it already animated? the video is about the troll moving around?
It could seem a troll child, i don't know if that was your idea, but a troll child walking around and discovering the world could be a good theme for a short animation...
road to hell
10-02-2003, 10:17 PM
Well, he is the main character of a short that Iīm begining. I hadnīt think that he was a baby troll :P. The videos are in divx and xvid codecs.
elmasfeo
10-05-2003, 07:08 PM
looking at the wireframe image, i've got an idea about your collidong clothes problem, but i have no experience at all with this thing... maybe what is happening is that the program that makes the cloth collide with the legs is, in fact, making the vertices from the cloth collide with the legs, but not the polygons or the edges...if this is true (you can check it looking at the wireframe moving) the only thing you will need to do is to add more vertices to your cloth in the places that it is entering the leg now...
I don't know if I have made myself clear, i've never done this kind of thing...it's an idea, i hope it helps
road to hell
11-18-2003, 03:01 PM
I have a question.
Had I problems with Weta if I had had a short with this character though he doesnīt 100 by 100 equal?
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