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Jhaeffner
11-13-2008, 07:53 AM
Jonathan Haeffner is entered in the "Steampunk Myths and Legends" update: View Challenge Page (http://features.cgsociety.org/challenge/steampunk/view_entries.php?challenger=16031)

Latest Update: Storyboards / pre-visualization: zeus' head
http://assets.cgsociety.org/challenge/entries/23/16031/16031_1227686116_medium.jpg (http://forums.cgsociety.org/showthread.php?p=5522191#post5522191)

Jhaeffner
11-14-2008, 07:29 AM
Here's some concept work of a young and younger Zeus to kick it off. I'm already having fun working out some designs on a couple of Titans, and I'll have those up here tomorrow/later today.

http://i235.photobucket.com/albums/ee127/LogosTekhne/yzcopy.jpg

Jhaeffner
11-15-2008, 06:26 AM
Character Sketches of 2 of the Titans. Cronus and Prometheus. Not the final designs yet. Doin a bunch of sketching on paper, but my scanner is on the fritz, so I'm transposing them via tablet, which I'm just gonna use to finish my previz now.http://i235.photobucket.com/albums/ee127/LogosTekhne/cronus.jpghttp://i235.photobucket.com/albums/ee127/LogosTekhne/promethius.jpg

Jhaeffner
11-15-2008, 06:28 AM
I really need to figure out exactly how I'm going to execute this thing. I'm thinking of doing some 2d/3d combination for it.

Jhaeffner
11-15-2008, 06:48 AM
http://assets.cgsociety.org/challenge/entries/23/16031/16031_1226731696_medium.jpg (http://assets.cgsociety.org/challenge/entries/23/16031/16031_1226731696_large.jpg)

Previz work for Zeus' steampowered GodRobot

fgdf
11-15-2008, 09:25 AM
Great sketches - realy nice pencil (tablet) work in here!
Good start!

andrewpyott
11-15-2008, 10:30 AM
Cool!!! Every kid's gonna be wanting a "Zeus' Steampowered GodRobot" for christmas!!!

(Toy. Accesories sold separately)

nookienick
11-15-2008, 11:45 AM
+Subscribe

I have a feeling this will be one of the more interesting threads to follow :)

Jhaeffner
11-17-2008, 04:18 AM
Thanks for the kind words, everyone!

Here are some Titan head concepts. Updated Prometheus' design, and the upper left helmet is Cronus'

http://i235.photobucket.com/albums/ee127/LogosTekhne/titanheads.jpg

http://i235.photobucket.com/albums/ee127/LogosTekhne/titanheads1.jpg

Jhaeffner
11-17-2008, 04:22 AM
Below is a quick color concept for the Titans' Olympus. The Gigantic gearworks should be fun :) (I keep forgetting that when I submit an image, it makes a post for me. I end up having double, then have to go back and edit the first one. Just like I'm doing now. HAH!)

Jhaeffner
11-17-2008, 04:29 AM
http://assets.cgsociety.org/challenge/entries/23/16031/16031_1226896132_medium.jpg (http://assets.cgsociety.org/challenge/entries/23/16031/16031_1226896132_large.jpg)

The Titans' Olympus before the War.

Pyke
11-17-2008, 07:25 AM
If you translate that very angular style of your concepts (on the humans), I think that it will look AMAZING! Really keep an eye on this one.

FOURK
11-17-2008, 05:41 PM
Definitively will follow your entry. Loving the concept work!

ValenUA
11-17-2008, 06:22 PM
Intresting story and very good looking concepts. Really like your art style. I wounder how it will look in 3D...

jushra
11-18-2008, 02:59 AM
Looking good Jon. Also, many thanks for pointing me to Steamboy and The Amazing Screw On Head.

Jhaeffner
11-18-2008, 05:20 AM
http://assets.cgsociety.org/challenge/entries/23/16031/16031_1226985619_medium.jpg (http://assets.cgsociety.org/challenge/entries/23/16031/16031_1226985619_large.jpg)

Started the head of Cronus in 3D. still getting some of the shapes and angles worked out, but it seems to be off to a good start

Jhaeffner
11-19-2008, 07:39 AM
http://assets.cgsociety.org/challenge/entries/23/16031/16031_1227080378_medium.jpg (http://assets.cgsociety.org/challenge/entries/23/16031/16031_1227080378_large.jpg)

Low poly body for Cronus. After I get more of the models done, I'll be taking them into the wonderful world of Mudbox!

Working up some Storyboards, too. Those will be up this week.

TCPortfolio
11-19-2008, 09:00 PM
cool concepts! can't wait to see more.

Jhaeffner
11-20-2008, 04:03 PM
http://assets.cgsociety.org/challenge/entries/23/16031/16031_1227197000_medium.jpg (http://assets.cgsociety.org/challenge/entries/23/16031/16031_1227197000_large.jpg)

Atlas and Prometheus low poly. next up is Zeus and some of the the GodZeus

musi
11-20-2008, 04:20 PM
Interesting promising concept.

Your modeling looks extremely low poly. Can you post a couple of wireframes?

Good luck!

Jhaeffner
11-26-2008, 07:50 AM
as requested, a couple of wireframes for a couple of the low poly base models, plus a solid one for zeus.

http://i235.photobucket.com/albums/ee127/LogosTekhne/phwire.jpg
http://i235.photobucket.com/albums/ee127/LogosTekhne/zbwire.jpg
http://i235.photobucket.com/albums/ee127/LogosTekhne/zhwire.jpg
and the one solid
http://i235.photobucket.com/albums/ee127/LogosTekhne/zeusbody.jpg

Jhaeffner
11-26-2008, 07:55 AM
http://assets.cgsociety.org/challenge/entries/23/16031/16031_1227686116_medium.jpg (http://assets.cgsociety.org/challenge/entries/23/16031/16031_1227686116_large.jpg)

low poly Zeus in goggles. I'm attempting a likeness to a young Lawrence Olivier, in homage to Clash of the Titans' Elder Zeus.

musi
11-26-2008, 08:33 AM
Hi Jonathan,

Thanks for showing your wireframes :) Looks like a clean mesh, very game oriented.
What software do you use?
Is your character going to do some extreme movements, like being involved in the action sequence? Or is it going to be mostly motionless? My concern is that it doesn't have enough mesh definition for proper deformations. Specially the face - that's if you are going to do facial expressions on it. You may get away with an extra smooth on the body, but the face would need a couple of loops around the mouth...

Nice work overall :)

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