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Shademaster
11-12-2008, 10:55 PM
Hi peoples!

Finally I am allowing myself to post this on CGTalk.com :).

http://www.c4real.eu/porsche/p3.jpg

We made this film to showcase our CG abilities. We wanted to make the best showcase one can imagine for a new car. We chose the Porsche since we...just..like Porsches!

We storyboarded, previzzed, animated and rendered it all in house. Production took 4 weeks, rendering on a 8 core MacPro took 4 months non stop. All frames rendered at a minimum of 1 frame an hour, some took 24 hours per frame (the door opening took that long because of the blurry reflections). Everything was rendered in 1920x817 in Cinema4D. No Radiosity was used, only some area lights and a nice environment based on an EMC room.

Part 2 of this film is currently in production and is going to look even awesomer than this one :D ! We plan on doing some sort of trilogy based around the awesomeness of the car.

This is the kind of stuff we want to do, create awesome films with a high production value that evoke a positive emotion.

Audio was created by Maarten from http://www.m-works.nl

Thanks again Maarten!

For more work check out our site:

http://www.c4real.eu


Here is a Vimeo version with 1080p download:
http://www.vimeo.com/2222258

Here are 3 direct links in Quicktime Format:

http://www.c4real.eu/porsche/480p.jpg (http://www.c4real.eu/porsche/porsche_480p.mov)
http://www.c4real.eu/porsche/720p.jpg (http://www.c4real.eu/porsche/porsche_720p.mov)
http://www.c4real.eu/porsche/1080p.jpg (http://www.c4real.eu/porsche/porsche_1080p.mov)

GraffitiNinja
11-13-2008, 03:00 AM
WOW!! that car looks soooo real!! nice job man cant wait for more work like that 5 * from me!

msanandkumar
11-13-2008, 10:22 AM
Great work dude, excellent job, keep going, i will be waiting for ur next video. 5 stars from my side. Please let me know u post ur next video........

StSabath
11-13-2008, 10:30 AM
hey,i have to say,i watched your site,and you guys are producing some nice stuff!
(5* from me,and btw does your studio have open job applications?)

Shademaster
11-13-2008, 12:14 PM
WOW!! that car looks soooo real!! nice job man cant wait for more work like that 5 * from me!

Thanks a lot man! Really glad you like it.

Great work dude, excellent job, keep going, i will be waiting for ur next video. 5 stars from my side. Please let me know u post ur next video........

I'll let you know!

hey,i have to say,i watched your site,and you guys are producing some nice stuff!
(5* from me,and btw does your studio have open job applications?)

Thank you man! We try to do the best to our ability.

We do not have any job openings *yet*. We might have some in the future, let me know if you are interested and perhaps show us some of your best work? Always good to know some people wo can do stuff :).

Thanks people!

kiboSVK
11-13-2008, 01:23 PM
Absolut fantastic coool job I like porsche so much

STANER
11-13-2008, 02:03 PM
Nice job:arteest:

i really doubt that if this was a real car ad that porche would accept this one!
for example the whole door scene is waaaayyy too long in my opinion!
i will give you ****:wavey:

Shademaster
11-13-2008, 02:38 PM
Absolut fantastic coool job I like porsche so much

Thanks kibo!

Nice job

i really doubt that if this was a real car ad that porche would accept this one!
for example the whole door scene is waaaayyy too long in my opinion!
i will give you ****

Thanks a lot for the constructive criticism! In my opinion this film is a bit on the slow side. I wanted it to feel like an introduction. Although, Pacing is so important, logical and natural but yet so hard to achieve if you start from scratch.

Thanks again!

David-J
11-13-2008, 09:26 PM
WOw! Awesome work.

Talk about long render times. It's a good thing that they paid off in the end.

Cheers!

5*

KnickKnack
11-14-2008, 12:56 AM
Great work man, the car looks beautiful :)

sara3d2d
11-14-2008, 09:22 AM
Very Amazing Rendering. And this will show very realistic environment. Rendering time takes more than the production time, it shows yours patience. Waiting for your next postings.

silentvisual
11-14-2008, 01:26 PM
great work look real :D whats the render engine?

Rogier
11-14-2008, 03:48 PM
Frontpage stuff! Really cool. :applause:
5*

Shademaster
11-14-2008, 04:05 PM
great work look real :D whats the render engine?

Thanks people!

The render engine is just standard Cinema4D raytracer with post DOF (also standard Cinema4D's).

I like doing as much as possible with the base package since it just works the fastest and gives awesome results if you know what you are doing :).

Thanks again people! :beer: I'll have to buy you all a beer!

Rogier
11-14-2008, 04:09 PM
The render engine is just standard Cinema4D raytracer with post DOF (also standard Cinema4D's).



I thought you used Vray or something.. especially nice for the standard AR (2?). :buttrock:

Canadianboy
11-14-2008, 04:37 PM
i was thinking you were using vray for this too! Great to see some more awesome C4d work, keep it up guys!

mohammedbood
11-15-2008, 06:29 AM
Very well done Shademaster ...
realy wonderful work ...
I like it :thumbsup: ...

alkanmi
11-18-2008, 02:10 PM
wow .....
very very very good work ...:applause:

Shademaster
11-21-2008, 11:03 AM
i was thinking you were using vray for this too! Great to see some more awesome C4d work, keep it up guys!

Haha thanks! AR can do some pretty amazing things if you do your post work well and tweak your rendersettings a bit.

I tried to simulate a 35mm camera as much as possible, the DOF distances combined with the simulated 35mm film camera lenzes gives the nice cinematic feeling I was after.

I used a lot of fixed lens types like a 50mm F1.8 for the wide turnaround (distance from lens to ground is what a film camera on a low bowl tripod and on a dolly will look like). I have some experience directing TV commercials and I tried to emulate as much as the 'equipment' needed to shoot something like this.

Our freelance cameraman was actually rather insulted that we didn't hire him to shoot this LOL :D. We had to tell him a couple of times it was just 3D.

DerPapa
11-21-2008, 06:25 PM
looks very good, 5stars! How do you achieve the chromatic aberration? I assume it's done in post, true?

cheers
Michael

Shademaster
11-21-2008, 11:12 PM
looks very good, 5stars! How do you achieve the chromatic aberration? I assume it's done in post, true?

cheers
Michael

Thanks man!

Post work includes:

Film Noise simulation (only visible in shadows, not in highlights unlike most unform noises)
Chromatic Aberations (different for each lens)
Vignetting (also different for each lens)
Lens Distortion
Blue Color filter
Anamorphic lensflare
Pop hit diffuse glow to make reflections look better
Some primaries to tweak the color contrast
Exposure adjustments (everything is rendered in 32-bit for this)
Frame Blending to stretch some extremely long rendering shots.
Shutterstreak

And a lot of patience :D .

DerPapa
11-21-2008, 11:18 PM
Damn, now I understand why it has this cool filmlook! very cool, dude!

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