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View Full Version : the road in blue, Justina Zhang (3D)


Zhang3
11-12-2008, 04:05 AM
http://features.cgsociety.org/newgallerycrits/g46/205746/205746_1226466303_medium.jpg (http://features.cgsociety.org/newgallerycrits/g46/205746/205746_1226466303_large.jpg)

Title: the road in blue
Name: Justina Zhang
Country: Hong Kong
Software: Maya, mental ray

Hello friends!
This is my first work in cgtalk .I modeled the sence a long time ago say about 2 years.Now pick it up again and add lighting and texture . Modeling and texturing in maya and lighting use HDR map with one directional light.comp in shake give a z-depth pass for bulr and adjust corlor a little bit. just for fun. hope you like it.
(there's many things i wanted to put in but after hours working i decide to submit this pic for now cos if i dont it may put off till another 2 years .haha. )
All comments r welcome!

alkanmi
11-12-2008, 12:38 PM
Good ...

the bird ... I think it needs to improve ....

ASIFKHAN
11-19-2008, 08:54 AM
fine modeling.
you could improve textures and lighting..

Zhang3
11-21-2008, 02:30 AM
thanks for your comment guys.
the bird ...i see.

AND the scene is modeled really simple .for the lightting i just use 1 light for shadow and HDRmap as skylight so it's not much to adjust.i attempt to make it bluer than real world.maybe it comes not so good though.maybe you could give me more suggestion on lightting and texturing:)~if you could

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11-21-2008, 02:30 AM
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