Levitateme
06-14-2003, 08:29 AM
I have only seen screen shots, but in pcworld they were showing the Pinky model from doom 3 using normal maps for bump maps?
There was a really high res model of Pinky i guess ID renders that and uses it as a bump map? is there a way to do this so i can for exp have a guys face with lots of detail, render it so it saves as a image file. i can then use that image file on a low res face but the image i have will make it look like i have lots of detail. im not schure how i would go about doing this, im positive ID does this though. like the marines helmet has tons of detail, you can tell it has a texture from a high res model being used on it. i would just be incredibly greatful if anyone can explain how to do this
There was a really high res model of Pinky i guess ID renders that and uses it as a bump map? is there a way to do this so i can for exp have a guys face with lots of detail, render it so it saves as a image file. i can then use that image file on a low res face but the image i have will make it look like i have lots of detail. im not schure how i would go about doing this, im positive ID does this though. like the marines helmet has tons of detail, you can tell it has a texture from a high res model being used on it. i would just be incredibly greatful if anyone can explain how to do this
