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angel
11-11-2008, 04:25 PM
Angel Nieves is entered in the "Steampunk Myths and Legends" update: View Challenge Page (http://features.cgsociety.org/challenge/steampunk/view_entries.php?challenger=15747)

Latest Update: Final Image: The Last Titan
http://assets.cgsociety.org/challenge/entries/22/15747/15747_1232219673_medium.jpg (http://forums.cgsociety.org/showthread.php?p=5624878#post5624878)

angel
11-11-2008, 04:30 PM
I must admit that I'll have a tough time with this one but I'll give it my best shot it'll be fun.

What I have in my head right now as concepts go is a parts and devices trader shop with the store clerk in the middle of the picture with a bunch of stuff to sell on the walls and hanging from the ceiling. You don't expect that everyone build their own devices, some have to be acquired somewhere right?

Will post a sketch soon.

Good luck everyone but most importantly, have fun :)

monsitj
11-11-2008, 04:41 PM
hi how are you man! long time no see!
and your initial idea sound interesting , if you stuck there are some reference link in challenge page ,which is great to find inspiration!
good luck

SweD
11-11-2008, 10:41 PM
great.

glad to see you in Angel. long time for sure !
Good luck :)

angel
11-12-2008, 05:20 PM
http://assets.cgsociety.org/challenge/entries/22/15747/15747_1226510405_medium.jpg (http://assets.cgsociety.org/challenge/entries/22/15747/15747_1226510405_large.jpg)

Here is a rough sketch of what I had in mind, I'll ask my wife to set up a photo shoot with me to get the right pose for this guy, I want the hands opened as if he is presenting the captured fairy to a potential customer. The fairy will get the steampunk treatment too.

nwiz25
11-12-2008, 08:27 PM
heyyy bro!! :bounce: really happy you joined in! :p .. an interesting concept already!
let it all begin! :wise: .... it's time to go bonkers! :twisted:
good luck to you mate! :thumbsup: have fun!

ReflectingAbyss
11-12-2008, 08:49 PM
Nice. You probably weren't thinking about this at all, but it reminds me of a part in Perdido Street Station where the main character has this caterpillar creature in his labratory and is trying to figure out what to make of it. Not really the same idea, but I figured I'd mention it regardless. I really like how I could visualize his lab and would be pretty thrilled to see this come out similar in some fashion.

angel
11-12-2008, 10:11 PM
I never heard of Perdido Street Stationbefore but it sounds interesting, I might pick it up after I finish the current book I'm reading, thanks for bringing it up! :thumbsup:

OKMER
11-13-2008, 12:21 AM
HI ANgel!!Glad to see you're in again!Good luck & big fun mate!!

angel
11-14-2008, 01:16 AM
I'm rethinking my idea... I originally thought of a steampunk Kraken would be pretty bad ass... and well it might be more time consuming but it will be more appropriate and did I mentioned badass?

EDIT
------
I'm working on the Kraken design... This idea might actually be faster to make than the other one... I'll post a sketch soon...

sagleon
11-14-2008, 08:25 PM
Mr. Snows the kraken would be nice. I'll purchase tickets to see it too.

Ferx
11-14-2008, 08:32 PM
Hey Angel,

Nice start, and the kraken idea sounds cool :D cant wait to see your idea on it. Cheers !! :beer:

angel
11-14-2008, 09:43 PM
http://assets.cgsociety.org/challenge/entries/22/15747/15747_1226699003_medium.jpg (http://assets.cgsociety.org/challenge/entries/22/15747/15747_1226699003_large.jpg)

I feel much better with the Kraken concept. Here is a quick sketch of what I have in mind. The Kraken will be built with a huge ship as the base; the bottom will not be seen since it will be underwater. I still need to draw the arms but at least I can start modeling.

MechaHateChimp
11-14-2008, 09:54 PM
Angel! Nice start :thumbsup:

The kraken idea is tight and I like what youre doing with the sketch, nicely thought out. That morey eel heads is gonna look wicked with all the metal gadgetry around it. :buttrock:

ace4016
11-15-2008, 10:03 PM
Can't go wrong with the Kraken :D. Looking good so far. Good luck on the challenge

angel
11-16-2008, 07:19 PM
http://assets.cgsociety.org/challenge/entries/22/15747/15747_1226863144_medium.jpg (http://assets.cgsociety.org/challenge/entries/22/15747/15747_1226863144_large.jpg)

Started modeling the Leviathan or (Kraken in Clash of the Titans). Still lots to do before the head is finished.

nwiz25
11-16-2008, 07:25 PM
this is very exciting!
reading MechaHateChimp's comment.. me really eager to see what lies ahead! :eek:
cheers man! :beer:

angel
11-16-2008, 07:25 PM
Thanks for the comments guys:thumbsup:
Right now I think I've settled on only the Kraken and Andromeda in chains... no Pegasus or Perseus. Also I'm not sure if the Morey eel will be "real" looking as if it was captive within the Kraken or just a decorative sculpture, will see...

Intervain
11-16-2008, 07:28 PM
awesome idea - really looking forward to the progress. Great start on the modeling already :thumbsup:

MartinNielsen
11-17-2008, 10:35 AM
That's a very nice model, SNoWs. Looks like you can do steam punk after all :)

mim-Armand
11-17-2008, 10:54 AM
looks great dude
weldone

AndreiSzasz
11-17-2008, 12:22 PM
Hey Snows ! great start can't wait to see more of this ! :bounce:

angel
11-17-2008, 03:43 PM
Thanks for the comments, I'm not sure when I'm gonna be able to post another update... a dear aunt of mine passed away last night she meant a lot to me and well to be honest I'm not feeling like doing much of anything. I'll check everyone's threads soon...

keraj37
11-18-2008, 12:54 AM
this may halp u: http://xviz.pl/elephant.jpg best wishes

Ferx
11-18-2008, 02:37 AM
Hey Angel,

Like a lot the design on your steampunk kraken :D really cool XIX century design touch on it.
The first model looks really great. Cant wait to see more on your kraken :D Cheers!! :beer:

angel
11-18-2008, 03:46 AM
http://assets.cgsociety.org/challenge/entries/22/15747/15747_1226979976_medium.jpg (http://assets.cgsociety.org/challenge/entries/22/15747/15747_1226979976_large.jpg)

Did a little work on the head.

collings
11-18-2008, 06:39 AM
Hi Snows, your concept is looking really neat and the modeling is coming along pretty nicely. keep it up man!
.really sorry to hear about your aunt.

OZ
11-18-2008, 12:41 PM
Massive Stuff...

varma
11-18-2008, 01:30 PM
Cool design!
:)

NinjaA55N
11-18-2008, 03:10 PM
The Kraken idea is ... well... badass :D I always love to see new monsters, and the concept u've shown us look very interesting! good luck :)

angel
11-19-2008, 09:39 PM
http://assets.cgsociety.org/challenge/entries/22/15747/15747_1227130743_medium.jpg (http://assets.cgsociety.org/challenge/entries/22/15747/15747_1227130743_large.jpg)

Hi all, here is what I have for the head and neck. I was stuck on the neck... didn't know what to do until I ran into a picture of a fire truck ladder, seems fitting. Making these things look like they actually work is a lot tougher than I thought lol

Pharion
11-19-2008, 10:07 PM
Very cool, I almost believe it could be built :D

angel
11-20-2008, 03:49 PM
http://assets.cgsociety.org/challenge/entries/22/15747/15747_1227196151_medium.jpg (http://assets.cgsociety.org/challenge/entries/22/15747/15747_1227196151_large.jpg)

Added some small details here and there. Here is an occlusion test of the model so far. I'll be adding a large chain to the gears on the side, then moving on to the torso.

collings
11-20-2008, 06:19 PM
great render, the modeling and details look really good.
are you doing the uvs in the same time or do you leave the uvs for the end ? just wondering

angel
11-20-2008, 08:51 PM
great render, the modeling and details look really good.
are you doing the uvs in the same time or do you leave the uvs for the end ? just wondering

Thx Nicolas, I usually leave UV unwrapping when the model is completely finished. It has its pros and cons, I'm sure you are familiar with that.

btw, made the chain and man its huge, I might have to scale the head up a little.

JackZhang
11-20-2008, 09:14 PM
i really like the real steam punk look (mine is more like robotic i guess). great start, keep it up!

Neubius
11-21-2008, 05:52 PM
great designs man!


A

oneandonlyDiscoStu
11-21-2008, 06:37 PM
oh wow !

thats some rock solid moddeling and great design youve got there!
nothing i find to crit ^^

threedsquid
11-21-2008, 06:55 PM
interesting concept..the mechanical parts look very well done, i will be waiting for updates :)

angel
11-22-2008, 03:32 AM
Hello guys, thanks for the comments, it was a shitty week to say the least, my aunt passing away, my daughter sticking a rock up her nose (actually that was funny, the time at the doctor's wasn't tho) and now she apparently caught the flu, haven't been able to do much this week.

I hope to get an update up by sunday night... I hope.

Gunilla
11-22-2008, 07:11 AM
Hey - that's some really nice modeling. Very steam-punkish and I like all the details, convincing!

Ferx
11-22-2008, 07:23 AM
Hey Angel,

That model looks really great! :D Cool details and steam system, simply awesome! You are making a great work! Cant wait to see more on steamy kraken :D Cheers mate!! :beer:

angel
11-23-2008, 11:52 PM
http://assets.cgsociety.org/challenge/entries/22/15747/15747_1227484356_medium.jpg (http://assets.cgsociety.org/challenge/entries/22/15747/15747_1227484356_large.jpg)

I was able to find some time to work on this. Here is what I have so far for the torso mechanism. Steel plenty of work left to do in that area tho. Also I think I'll try to make the eel organic instead of a simple metal decoration, will see how that goes.

angel
11-25-2008, 03:29 AM
http://assets.cgsociety.org/challenge/entries/22/15747/15747_1227583764_medium.jpg (http://assets.cgsociety.org/challenge/entries/22/15747/15747_1227583764_large.jpg)

Here is another AO pass of the model so far, still many details to model specially on those pipes in the back. I think I'm gonna model the main pieces first to get a good grip on the proportions and the detail it out and design the arms.

madshooter
11-25-2008, 04:49 AM
Beautifull:) Very nice details.

walrus
11-25-2008, 04:52 AM
Cool design so far, SNoWs! I especially like th head with the fins sticking out of it. Looking forward to seeing it come together! :thumbsup:

tiburonsita
11-25-2008, 05:06 AM
Sweeeet! Looking good!

sagleon
11-26-2008, 04:03 PM
This model is coming along quite well Mr. Snows! I love the details you have in the head and torso.

angel
11-26-2008, 07:00 PM
thx guys! I'll post an update when I get back from the thxgiving weekend. Posting with my iPhone while on the road; this thing is awesome! ;)

mic
11-26-2008, 07:59 PM
That's soo cool. I'm jealous!!!

MartinNielsen
11-27-2008, 07:57 PM
Kick-ass model you have here :thumbsup:

mrpeace
11-28-2008, 06:07 AM
Nice designs! keep it up!

angel
12-02-2008, 04:56 AM
http://assets.cgsociety.org/challenge/entries/22/15747/15747_1228193779_medium.jpg (http://assets.cgsociety.org/challenge/entries/22/15747/15747_1228193779_large.jpg)

I sketched the arm today and just went ahead with modeling to see how this will work with the sockets. I had to tilt the sockets a little so they're a bit offset and therefore making more room for the top arms. The top arms have a large shoulder shield while the ones on the bottom will either be naked as shown here or have a small shield on the top jusr for aesthetics. Eventually I'll plug a few hoses on the back. Need to work on the fingers now...

anostudio
12-02-2008, 06:15 AM
the model it very well done , and incredible details WoW

Neubius
12-02-2008, 10:53 AM
that's some fine modelling man :)

ace!

angel
12-03-2008, 04:54 AM
http://assets.cgsociety.org/challenge/entries/22/15747/15747_1228280093_medium.jpg (http://assets.cgsociety.org/challenge/entries/22/15747/15747_1228280093_large.jpg)

Started modeling the boat. Here it is with the creature to show proportions.
This is taking me too long, I just don't have enough free time to finish my entry I think... it would be the first challenge I won't be able to finish.

angel
12-05-2008, 03:57 AM
http://assets.cgsociety.org/challenge/entries/22/15747/15747_1228449430_medium.jpg (http://assets.cgsociety.org/challenge/entries/22/15747/15747_1228449430_large.jpg)

Finished modeling the hand. When the hand is opened you can see the inside of the armor so to fill that empty space up I modeled a canon and added some gear links and that did the trick.

Ferx
12-05-2008, 05:15 AM
Hey Angel,

Great updates!! That model for the hand is superb. Great detail on it!! Cheers!! :beer:

angel
12-06-2008, 04:41 PM
http://assets.cgsociety.org/challenge/entries/22/15747/15747_1228581684_medium.jpg (http://assets.cgsociety.org/challenge/entries/22/15747/15747_1228581684_large.jpg)

I'm still working on the boat. Here I started detailing the front... need to make the anchor and railing and the I'm moving on to the back. and hopefully I can wrap up modeling for the creature this weekend. I still need to make Andromeda in chains and the environment.

angel
12-07-2008, 06:35 PM
http://assets.cgsociety.org/challenge/entries/22/15747/15747_1228674948_medium.jpg (http://assets.cgsociety.org/challenge/entries/22/15747/15747_1228674948_large.jpg)

Added the anchor and railing to the ship. Also modeled the eel head which I'll import to ZBrush soon. Making that head fit in there was tougher than I thought.

arLutiK
12-07-2008, 08:13 PM
Wow awesome modeling, great look you are achieving here :)

collings
12-07-2008, 11:31 PM
hi Angel, great updates man. It's a pitty we don't see all the beautifull modeling you did in the first posts héhé. It's promising , keep it up :arteest:

MartinNielsen
12-08-2008, 08:10 AM
Great work :) Remember to make the textures just as good ;)

angel
12-09-2008, 12:25 AM
http://assets.cgsociety.org/challenge/entries/22/15747/15747_1228782346_medium.jpg (http://assets.cgsociety.org/challenge/entries/22/15747/15747_1228782346_large.jpg)

So I started to put it all together today and ran into some Mental Ray subdivision approximation errors; the subdiv approximation node refuse to connect to the arm meshes and the boat for some reason and I still can not figure out. I just applied a smooth to the boat but I need to find out what's going on with the misubdapp node.

JackZhang
12-09-2008, 12:31 AM
Talking about elegant! Nice modeling mate. Keep it up!

monsitj
12-09-2008, 03:16 AM
nothing to crit' now ! very nice modeling so far! great stuff!

showkunz
12-09-2008, 04:55 AM
Wow!I like your idea.

angel
12-09-2008, 06:00 PM
http://assets.cgsociety.org/challenge/entries/22/15747/15747_1228845656_medium.jpg (http://assets.cgsociety.org/challenge/entries/22/15747/15747_1228845656_large.jpg)

Here is the sculpt for the eel in the chest. Now I need to work on the environment, Andromeda and the image composition.

DimitrisLiatsos
12-09-2008, 07:48 PM
Superb work...and design...this is going to be "a spot on" entry :thumbsup:

bandro
12-09-2008, 08:19 PM
Hi I like the idea!! i`d only suggest the kraken to have more fiery attitude, roaring or showing more teeth, maybe more wrinkles so it be more terrifying.
Looks great!!

angel
12-09-2008, 09:23 PM
Thanks for all of the comments guys!, its very encouraging. bandro, I think you are right, fire somewhere, maybe coming from an open mouth would be cool and will make it look more terrifying; let me see if I can get that done, thx!

Kerem
12-09-2008, 11:38 PM
Beautiful work as always Angel :thumbsup:

angel
12-10-2008, 04:13 AM
http://assets.cgsociety.org/challenge/entries/22/15747/15747_1228882416_medium.jpg (http://assets.cgsociety.org/challenge/entries/22/15747/15747_1228882416_large.jpg)

Here you see what I have in mind for the final image. The girl's pose is not exactly what I have in mind but represents the general idea.

I'm gonna make Andromeda in some sort of stempunkish SCUBA gear and at least one arm will be up to show a bit of stress with the chains.

arLutiK
12-10-2008, 09:41 AM
Looking good angel, love the idea of the stressed chain :)

OKMER
12-10-2008, 11:37 AM
nothing to crit now neither!
Great work Snows!!!

MAybe lowering the camera angle a bit could make it even more dramatic.

sagleon
12-11-2008, 02:36 AM
Looking great Mr. Snows! Very impressive modeling.

davius
12-11-2008, 04:02 PM
Hey SNoWs! Your devotion to details are really amazing!! I paid close attention to some of the mechanical parts and it's visible the amount of time you took to give the impression they would really work! This is something hard to do - congratulations on that!

As I said in another post, this SteamPunk Challenge is turning into one of the greatest ever! Keep up the great work man!

RogerNobs
12-11-2008, 06:32 PM
This astonishing work, Angel. I wouldn't know where to begin to offer any crits.
I see lots of moody darks and caustic light effects in your little concept, with plenty of water density for scale.

Just an inspiration.

angel
12-11-2008, 10:08 PM
http://assets.cgsociety.org/challenge/entries/22/15747/15747_1229033306_medium.jpg (http://assets.cgsociety.org/challenge/entries/22/15747/15747_1229033306_large.jpg)

Hello all! Here are the sculpt of the rock cliffs that go on the sides of the image. I'm working on the piece of rock where Andromeda will be... then its Andromeda's turn. ;)

Ferx
12-12-2008, 04:10 AM
Hey Angel,

Like a lot your idea for the composition, looks great!! and the steampunk kraken looks awesome, love the head model! Great work!! Cheers!! :beer:

Mau-Zer
12-12-2008, 03:24 PM
You've got some good stuff going on! (also in you portfolio!) :thumbsup: and I see we are both at the point of adding rock-faces to our scene :beer:

Cheerz

Micro26
12-12-2008, 10:53 PM
Cool work , i like the concept a lot.Cant wait to see the character Andomeda.
:thumbsup:

angel
12-13-2008, 09:26 PM
arLutiK, Thx man

OKMER, I'll try to see how much farther down I can move the camera without it going into the water polys.

Leon, thx!

davius, thanks and I agree this might be the greatest challenge to date, lots of great images!

Roger Nobs, right! I would like to make it moody, I'm working on lighting now, will see.

Ferx, I tried a few things but none were working for me then I changed the format to landscape and it clicked! I made the columns and put the Kraken to hold on to them with his hands... I'll post a pict soon, if it actually renders... I wish I had a 64 bit system with 8 gigs of RAM lol.

MidPoint, Zbrush is great for that kinda stuff... you can get good results fairly quick.

Micro26, man I haven't even sat down to do concepts for Andromeda yet:argh:

Thanks everyone for all the comments and suggestions! :thumbsup:

angel
12-14-2008, 04:37 PM
http://assets.cgsociety.org/challenge/entries/22/15747/15747_1229272634_medium.jpg (http://assets.cgsociety.org/challenge/entries/22/15747/15747_1229272634_large.jpg)

I had to hide hi-res meshes in order to get this thing rendered in my antique computer... I'll have to render the final image at work.

Looks monochromatic because every mesh is grey; I will have to tweak the lighting after the objects are textured.

Nox
12-14-2008, 06:27 PM
Like the current direction. Keep it up.. :applause:

davius
12-15-2008, 03:50 AM
This is coming along nicely! Liked the water, sky, the composition as a whole! Maybe (just maybe :D ) you could bring the kraken's hand a little closer - by changing the camera lens or moving it. That'd make the scene a lot more dramatic/dynamic! Waiting for Andromeda now!
Good work SNoWs!

innubus
12-15-2008, 10:05 AM
Like everyone else has said that is some really nice work. If the materials and textures are as good as the modeling and the lighting it should be an awesome piece of work. Did you create a control rig for those parts?

Steampunk Santa Sleigh (http://forums.cgsociety.org/showthread.php?threadid=706188)

angel
12-16-2008, 02:41 PM
Thanks for the comments guys, I'm coming up with sketches for Andromeda soon I need to get going on this or I'll miss the boat! get it? boat? ah, nevermind...

angel
12-16-2008, 09:41 PM
http://assets.cgsociety.org/challenge/entries/22/15747/15747_1229463688_medium.jpg (http://assets.cgsociety.org/challenge/entries/22/15747/15747_1229463688_large.jpg)

Even tho I haven't nailed down the outfit for Andromeda (too many ideas floating around)I felt like it was time to sculpt her and get the pose I had in mind; then I can worry about the outfit and see what works best.

davius
12-17-2008, 02:19 AM
Wow! Very clean model, and nice pose! Keep it up man - I'm following!

angel
12-17-2008, 05:33 PM
http://assets.cgsociety.org/challenge/entries/22/15747/15747_1229535198_medium.jpg (http://assets.cgsociety.org/challenge/entries/22/15747/15747_1229535198_large.jpg)

Here is the Andromeda sculpt refined. Time to decide what I'm gonna do with the outfit...

angel
12-18-2008, 04:28 PM
http://assets.cgsociety.org/challenge/entries/22/15747/15747_1229617717_medium.jpg (http://assets.cgsociety.org/challenge/entries/22/15747/15747_1229617717_large.jpg)

ok guys, I need your help on this. Which camera angle do you think works best? and a brief thought of why would help too.

from left to right... A, B or C?

I'm leaning towards C, what do you all think?

monsitj
12-18-2008, 05:21 PM
yeah , it seem c is the mix of a and b
a is good because it show the size of kraken which is big different from the girl
b now , it seem , focal point split into two point
c , mix of a and b , but it you use fog , blur ,etc to seperate girl from kraken , it would be cool ,
good luck man!

davius
12-19-2008, 02:18 AM
First, congrats on the Andromeda sculpt SNoWs! Really top notch!

About the camera... I'd go with A or C... On camera B it almost looks like Andromeda is defying the mighty Kraken (something I'd advice not to do ;) ). I'd like the poses where she looks more delicate, more vulnerable... But that's me! Your scene is great man! Good luck and congratulations once more!

ace4016
12-19-2008, 04:38 AM
Hey, the scene is really taking shape now. I think I'd lean more towards C; A seems a bit too far from the scene and sort of doesn't compliment the focus of the scene.

angel
12-19-2008, 02:58 PM
Thanks everyone! that's exactly what I needed :thumbsup: I agree with you guys, I think C is working the best. Right I'm working on a slightly different angle based on C which I think will work really well. Thx!

angel
12-21-2008, 07:29 PM
http://assets.cgsociety.org/challenge/entries/22/15747/15747_1229887773_medium.jpg (http://assets.cgsociety.org/challenge/entries/22/15747/15747_1229887773_large.jpg)

Finally started modeling Andromeda's outfit.

angel
12-22-2008, 12:02 AM
http://assets.cgsociety.org/challenge/entries/22/15747/15747_1229904130_medium.jpg (http://assets.cgsociety.org/challenge/entries/22/15747/15747_1229904130_large.jpg)

Here is the finished base model of the outfit. I'm not sure what I'm gonna do with her hair yet.

nwiz25
12-22-2008, 04:01 AM
hey buddy! :p love your updates! especially the latest one! :eek: regarding the hair n all ... why don't you try working 'without' it or little hair .. give the viewer something never seen before .. like a head gear of some sort ..
have a look at this image and try steampunking it ..

http://img.metro.co.uk/i/pix/2007/11/modhelmetPA_450x333.jpg

this one will surely get the juices flowing ..

http://www.allmyanmar.com/new%20allmyanmar.com/Myanmar%20Naga%20Warrior%20with%20magnificent%20Head%20Gear.jpg

another one .. but you can do without the full facial cover up ..

http://www.solidsmack.com/wp-content/uploads/2008/08/steampunk-gasmask.jpg
(http://www.solidsmack.com/wp-content/uploads/2008/08/steampunk-gasmask.jpg)
.. that way a lot of time is saved cutting down a lot of extra work and plus .. you end up with a particular style ..


see how it works out for you bro ... all the best! :thumbsup:

angel
12-22-2008, 08:42 PM
http://assets.cgsociety.org/challenge/entries/22/15747/15747_1229978552_medium.jpg (http://assets.cgsociety.org/challenge/entries/22/15747/15747_1229978552_large.jpg)

Today I started sculpting Andromeda's outfit.

The vest and the belt pouches are still to be done.

Neville, thanks for posting those links, very helpful. I was gonna go for a mask similar to the last link but upon further consideration I'll attempt to make a mohawk! should be fun.

Ferx
12-22-2008, 09:01 PM
Hey Angel,

Great model for Andromeda, like a lot the outfit, and like the pose too. :D
(My vote is for the "C" composition :)). Waiting for more updates on your concept. Cheers mate! :beer:

Kerem
12-22-2008, 09:37 PM
Beautiful work man! :bowdown:

Mau-Zer
12-22-2008, 11:34 PM
Looking good! :arteest:

MartinNielsen
12-22-2008, 11:56 PM
Everything seem to look good here. Nothing to crit :)

angel
12-23-2008, 08:43 PM
http://assets.cgsociety.org/challenge/entries/22/15747/15747_1230064983_medium.jpg (http://assets.cgsociety.org/challenge/entries/22/15747/15747_1230064983_large.jpg)

Here is Ms Andromeda's Mohawk. :)

angel
12-23-2008, 08:46 PM
Thanks for the comments guys. I'm almost done sculpting the outfit; the hair still needs work but I think it will work out fine, I really wanted to try it to make sure I could get something decent. My Maya hair skills are awful.

Necronomiden
12-23-2008, 08:53 PM
the hair looks great, the only thing that stands out is the lighter part on the back of the head. what happed there? lol

angel
12-23-2008, 09:41 PM
http://assets.cgsociety.org/challenge/entries/22/15747/15747_1230068459_medium.jpg (http://assets.cgsociety.org/challenge/entries/22/15747/15747_1230068459_large.jpg)

Here is the finished sculpt for Andromeda. I dropped the hair quickly to see how it was working with the rest of the model. I think I can start texturing soon.

Octostatue, I think that's a light doing that, I'll definitely fix that before I submit the final image.

stridiggio
12-23-2008, 10:35 PM
Very nice pose, and the Hair style is fine also!, :thumbsup: luck with texturing process!.

Tarolp
12-24-2008, 02:46 AM
Very nice model SNoWs!! Excelet details...
Good Luck!!


"Steampunk Myths and Legends" (http://forums.cgsociety.org/showthread.php?f=278&t=707299)

ace4016
12-24-2008, 10:51 AM
Nice work on the update, and the mohawk adds a bit more punk to the steam punk :P

angel
12-31-2008, 05:42 PM
http://assets.cgsociety.org/challenge/entries/22/15747/15747_1230745354_medium.jpg (http://assets.cgsociety.org/challenge/entries/22/15747/15747_1230745354_large.jpg)

Hi all, well, I finally got to texturing and I've been unwrapping meshes since last week! I'll post the textured Kraken as soon as I can output mental ray renders. In the meantime here is what I just finished (tried to keep it PG 13). Time to texture the outfit.

angel
01-02-2009, 08:41 PM
http://assets.cgsociety.org/challenge/entries/22/15747/15747_1230928882_medium.jpg (http://assets.cgsociety.org/challenge/entries/22/15747/15747_1230928882_large.jpg)

Finally a test render. I've been struggling with Maya lately, seems to be running out of memory very quickly with this scene.

angel
01-05-2009, 03:46 AM
http://assets.cgsociety.org/challenge/entries/22/15747/15747_1231127166_medium.jpg (http://assets.cgsociety.org/challenge/entries/22/15747/15747_1231127166_large.jpg)

Here is a test comp. Still some more work to do like an AO pass, the girl's hair, weather the chains and fix the steam that got messed up in the 8 bit conversion from 32, paint some water running down the rock where Andromeda is, need to make some areas of the skirt darker and the vest more shiny and I need to figure out why the bottom side of the boat went black. BTW the save for web from photoshop made it a little darker when compressing the colors...

walrus
01-05-2009, 02:33 PM
Beautiful 3D work, as always. Really nice designs, both for the giant mech and Andromeda herself. I think it would have been more effective to choose a camera angle that made her no quite so minimized to the lower left corner and gave her a bit more white space around her, but I guess I though have dropped by when you were showing off different compositions... sorry! One thing I would suggest trying out is taking the entire image and desaturate it 100% (Cmmd-shift-U) or just turning it into a greyscale. Take a look at the image's values then and see where your eye goes, and where it misses. It's possible that some more work on the overall values could help you guide the viewers' eyes a bit more where you want them to go. Perhaps a more unified palette could help there also (after you undo the greyscale change, of course! :) ) Right now the colors and lighting aren't making as strong a statement as they could be, not are they helping to guide the eyes to where you want them.

Anyhow, lovely details, and hope you don't mind the serious crit. Good luck with the finishes! :thumbsup:

MartinNielsen
01-05-2009, 03:17 PM
You should be able to get something useful out of this :)

davius
01-05-2009, 04:07 PM
I can see her panties! LOL! Going nicely Mr. SNoWs! Maybe it's just me but the scene seems a bit flat... are you going to use DOF? Keep up the good work!

mrpeace
01-05-2009, 04:14 PM
Good detail here. Nice work Bro!

threedsquid
01-05-2009, 04:22 PM
hey youre almost done :)
nice detail and scene, the only thing i have to comment is maybe you can darken the gold and brown armor areas a little bit, maybe giving it a more dirty/rusty looks? just a suggestion though..im sure this image will be awesome when its finished :)

angel
01-05-2009, 09:31 PM
http://assets.cgsociety.org/challenge/entries/22/15747/15747_1231191061_medium.jpg (http://assets.cgsociety.org/challenge/entries/22/15747/15747_1231191061_large.jpg)

Here is another comp test.

Added the AO pass, re-rendered the boat, removed the hotspot on the left side of the clouds and made the clouds look like they are sort of rotating above the robot. Made the reaching hand brighter for better eye movement (not sure if it is enough tho I still need to render the hair and the glass dome.

I experimented with everyone's suggestions but I'll keep working on it.

Thanks everyone for all the suggestions and comments. Keep 'em coming!

angel
01-05-2009, 09:46 PM
walrus, I do not mind the crit at all, in the contrary! at this point I wish I would be able to work on the lighting a bit more but as is this was a royal nightmare to render... and I'm running out of time. I had to literally split the thing in pieces and save different scene files cause not even the render layers were allowing MR to render this out. I'll take your advise and see what else I can do in post.

Martin, I hope so :)

davius, I'm gonna attempt to render a depth pass and apply some DOF in post, and stop stareing! with the AO pass things get more depth.

mrpeace, thx!

m4rxti4n, I totally agree, I figured out why the boat came out so dark... it was the normal map, forgot to add a node in the shading network. Also the AO pass darkens the brass/gold but I'll be painting some details in photoshop.

I'll post another update soon and see what you guys think.

angel
01-05-2009, 11:34 PM
what tha!?

I posted the updated image AFTER I had replied to everyones comments... what the heck happened? lol

Ferx
01-08-2009, 05:46 AM
Hey Angel,

Awesome work!! Love the great enviroment on your image. The details are amazing :D

jasonkey
01-08-2009, 07:11 PM
good to see quality 3D out of Atlanta, keep up the good work

angel
01-09-2009, 03:38 AM
Fernando, thx man, sorry I haven't posted in your thread recently, I've been trying to finish this piece cause I have no time during the weekend... actually my next post will probably be the final image...

jason, thx, appreciated!

Necronomiden
01-09-2009, 08:16 AM
holy Crap :D that looks scary, great updates, maybe some sun rays coming down from the clouds would look nice oh! and a little more twirl for the clouds :buttrock:

angel
01-10-2009, 10:22 AM
http://assets.cgsociety.org/challenge/entries/22/15747/15747_1231582918_medium.jpg (http://assets.cgsociety.org/challenge/entries/22/15747/15747_1231582918_medium.jpg)

Software: Maya,mental ray,Photoshop

The Myth
Andromeda, in Greek mythology, the daughter of Cepheus and Cassiopeia, king and queen of the Ethiopians. Cassiopeia, having boasted herself equal in beauty to the Nereids, drew down the vengeance of God Poseidon, who sent an inundation on the land and a sea-monster which destroyed man and beast. The oracle of Ammon having announced that no relief would be found until the king offered his daughter Andromeda as sacrifice to the monster, she was chained to a rock by the seashore; but Andromeda was rescued by Zeus's son, Perseus who slained the last Titan and then claimed the young princess hand in marriage as his reward.


The Inspiration
One of my favorite movies as a kid was Ray Harryhausen's masterpiece "The Clash of the Titans" I remember my brother and me watching this film, it completely captivated our imaginations.

This Kraken was inspired by Ray Harryhausen's design, I also tried to keep an ocean looking theme to the decorations. For Andromeda I didn't want to depict her as completely helpless, I wanted to show that there was a fight in her and she wasn't going quietly. Will Perseus make it in time to rescue her?

The Kraken is actually from Norse Mythology, however, in the film Mr. Harryhousen didn't want to do another "dragon" looking creature and designed The Kraken seen in the film.

More about Ray Harryhausen's Kraken:
http://www.theseventhvoyage.com/thekraken.htm

Thank you to everyone who took the time chime in and help me make this image what it turned out to be.

Lastly, I would like to dedicate this image to my aunt Rosario who passed away during this challenge.

leigh
01-10-2009, 06:36 PM
Hello my friend! I noticed your status update on Facebook and thought I'd check out your entry. As others have said, your models are really cool, you've obviously gone to a lot of effort in terms of detail. Great choice of myth, too.

Two main things worry me about your final image though. Firstly, I think the image lacks focus - there is a little too much going on and it's hard to decide where to focus first. I guess lighting the scene differently could help to rectify this but I realise you're running short on time and can't really suggest a fast alternative.

Secondly, your colour palette isn't the best for steampunk. I've thrown together a super quick paintover in Photoshop which puts the image into more of a steampunk styled colour scheme - in a way, this does somewhat make the image less busy. It's a bit rough because it's really quick (I'm at work! On a weekend!), but hopefully you can see what I am getting at.

http://www.leighvanderbyl.com/temp/angelsteampunk.jpg

angel
01-10-2009, 08:21 PM
Hi Leigh, thanks for taking the time to critique and during weekend at work! I might have time to do something similar late tonight. I knew from the get go that this one was gonna be tough for me since I knew very little about steampunk... let me see what I can do in the little time left. Thanks a million!

angel
01-11-2009, 01:16 AM
http://assets.cgsociety.org/challenge/entries/22/15747/15747_1231636592_medium.jpg (http://assets.cgsociety.org/challenge/entries/22/15747/15747_1231636592_medium.jpg)

Software: Lightwave 3D,Maya,mental ray,Photoshop

ok here is the final final :)

I took Leighs advise and made some color work. I also Took Monsit suggestion and softened the clouds which I think helped a lot also (thx Monsit). I guess I need to include the image comments again... so here it goes. Thx everyone!

The Myth
Andromeda, in Greek mythology, the daughter of Cepheus and Cassiopeia, king and queen of the Ethiopians. Cassiopeia, having boasted herself equal in beauty to the Nereids, drew down the vengeance of God Poseidon, who sent an inundation on the land and a sea-monster which destroyed man and beast. The oracle of Ammon having announced that no relief would be found until the king offered his daughter Andromeda as sacrifice to the monster, she was chained to a rock by the seashore; but Andromeda was rescued by Zeus's son, Perseus who slained the last Titan and then claimed the young princess hand in marriage as his reward.


The Inspiration
One of my favorite movies as a kid was Ray Harryhausen's masterpiece "The Clash of the Titans" I remember my brother and me watching this film, it completely captivated our imaginations.

This Kraken was inspired by Ray Harryhausen's design, I also tried to keep an ocean looking theme to the decorations. For Andromeda I didn't want to depict her as completely helpless, I wanted to show that there was a fight in her and she wasn't going quietly. Will Perseus make it in time to rescue her?

The Kraken is actually from Norse Mythology, however, in the film Mr. Harryhousen didn't want to do another "dragon" looking creature and designed The Kraken seen in the film.

More about Ray Harryhausen's Kraken:
http://www.theseventhvoyage.com/thekraken.htm

Thank you to everyone who took the time chime in and help me make this image what it turned out to be...

monsitj
01-11-2009, 04:25 AM
Hi man! , glad to see your finished work,
I see full res image and lot of detailed model you done are very nice ,
I agree with leigh about color ,and some steam or cloud? behind the monster are a bit too much, sorry for late comment,
good luck man!

JackZhang
01-11-2009, 06:05 AM
congratulations on finish Angel. Good luck in judging.

angel
01-11-2009, 06:26 AM
I don't know what's going on but when uploading images for me at least it gets time stamped 5 hrs earlier that when I actually submitted. I submitted my second final image at 1:20 AM Sunday not 8:16 PM Saturday... I submitted right after Jacks comments... when posting comments it gets time stamped correctly...

Anyway, Monsit, I softened the clouds so they don't fight so much anymore.

Jack, thanks buddy!

mrpeace
01-11-2009, 08:47 AM
Leigh's Advice really works..I enjoyed your work in this thread from the beginning. Glad I saw how it ended. Good Luck!:thumbsup:

MartinNielsen
01-11-2009, 10:51 AM
Looking good. Those colors really helped :)

sagleon
01-11-2009, 04:12 PM
The final image looks great Angel. The change of the colors and the softening of the clouds really made a dramatic difference. Congratulations on completing the challenge and best wishes on the judging. :beer:

angel
01-12-2009, 03:06 PM
Well, I guess I can make the best of it and try to make some tweaks now that there is a new deadline. I'll probably adjust the contrast a bit and if I have time I will rework some shaders...

I'm not sure how much more else I can do since I have jobs due this week.

Thanks everyone for the comments!

ace4016
01-17-2009, 11:18 AM
lol, that's weird; the last update was posted before monsit and all, but the date on the image specifically indicates it was after...the signs are clear: your image time traveled :D

Great image Snows; congrats on making it to the finish line and good luck on the judging :thumbsup:

angel
01-17-2009, 07:14 PM
http://assets.cgsociety.org/challenge/entries/22/15747/15747_1232219673_medium.jpg (http://assets.cgsociety.org/challenge/entries/22/15747/15747_1232219673_medium.jpg)

I had other deadlines to meet so I was able to do just a little more work on my image. Re worked some shaders to get better reflections, shadows and reflections on the kraken's head, torso and arms are now more accurate than before. Added steam to the head exhaust and some other minor changes here and there. Now, once again for the last time the backstory... Thanks again for all of the support!

The Myth
Andromeda, in Greek mythology, the daughter of Cepheus and Cassiopeia, king and queen of the Ethiopians. Cassiopeia, having boasted herself equal in beauty to the Nereids, drew down the vengeance of God Poseidon, who sent an inundation on the land and a sea-monster which destroyed man and beast. The oracle of Ammon having announced that no relief would be found until the king offered his daughter Andromeda as sacrifice to the monster, she was chained to a rock by the seashore; but Andromeda was rescued by Zeus's son, Perseus who slained the last Titan and then claimed the young princess hand in marriage as his reward.


The Inspiration
One of my favorite movies as a kid was Ray Harryhausen's masterpiece "The Clash of the Titans" I remember my brother and me watching this film, it completely captivated our imaginations.

This Kraken was inspired by Ray Harryhausen's design, I also tried to keep an ocean looking theme to the decorations. For Andromeda I didn't want to depict her as completely helpless, I wanted to show that there was a fight in her and she wasn't going quietly. Will Perseus make it in time to rescue her?

The Kraken is actually from Norse Mythology, however, in the film Mr. Harryhousen didn't want to do another "dragon" looking creature and designed The Kraken seen in the film.

More about Ray Harryhausen's Kraken:
http://www.theseventhvoyage.com/thekraken.htm

JackZhang
01-19-2009, 03:23 PM
Hey Angel, congratulations on finishing!
I definitely love your modeling. Brilliant design, great work.
Good luck on judging!

RogerNobs
01-20-2009, 06:41 PM
Just super modeling and concept, Angel. You should be applauded for the incredible ambition of this idea. Congratulations.

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