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Stevie-rae
06-14-2003, 05:26 AM
Hi there,
Have'nt posted for a while ... this is a recent image I did for a mag.
Modeled , textured , painted with ZBrush 1.55,postwork photoshop 6.

http://www.sfx-creative.com/FINAL800.jpg

Stevie-rae
06-14-2003, 05:54 AM
Modeling:

http://www.sfx-creative.com/Mangularmodelflat900.jpg

moovieboy
06-14-2003, 06:02 AM
Holy Crap, Stevie-rae!:eek: :eek:

As usual, that's amazing work. Creepy and I loved the slicked up look to the skin. Looks like this fella could take on the world and not break a sweat!

Sweeeeet!:thumbsup:

-Tom

Psotek
06-14-2003, 06:10 AM
Thats an incredible amount of detail..... wow... I envy you.:eek:

katon
06-14-2003, 06:48 AM
holy cow that is insane, what mag did youu do that for

iBlue
06-14-2003, 06:53 AM
im impressed asl always, awesome work. :beer:

Icarus
06-14-2003, 07:40 AM
.....awsome...very nice modelling, concept, texturing, Lighting,

Animate it!

Tahts awsome.


Keep up the work:thumbsup: :applause:

Ultragames
06-14-2003, 08:10 AM
went to your site. In your Zbrush gallery, you have an image with a wierd clock. It has the numbers messed up, and it is red with a face. I LOVE THAT CLOCK! It reminds me of Alice, the video game. Its Alice in Wonderland, but after she goes crazy. I would realy love to see seomthing larger done with that clock. Mabey along the theme of insanity? you probably won't, but i must ask, because I love that clock!

Aose
06-14-2003, 08:17 AM
Very the work of the stick.You are to use what software complete it?I good elephant don't
Used this software, please advise me more much!
:thumbsup:

Wharthog
06-14-2003, 02:22 PM
whoa !:eek: thats is wicked ....and amazing,I love it !!!!:bounce:

Respect:bowdown:

Fitharn
06-14-2003, 03:23 PM
holy ****... why isn't this on the frontpage yet?

The ammount of detail and the colorscheme... djeebus that's a piece of art! :eek:

Yoshua
06-14-2003, 03:39 PM
Amazing detail, great work :thumbsup:

I have a question, can you export Z-Brush models into another program for Animation? That would be totally sick if you could.

How long did it take to model in Z-Brush?

Thx, keep up the great work.

Tretyak
06-14-2003, 04:05 PM
Excellent work.
Very well the imagination works for you, the unexpected decision is rather strong also.
Interestingly as it is guided in space if there are no eyes? ;)

peanuckle
06-14-2003, 05:21 PM
Wicked WORK! I love the amount of detail you put in the armor.

pea~

animatabull
06-14-2003, 05:56 PM
one word, WOW!!

Every time I look at it I see some other details. How long from modelling did this take you?

Waz
06-14-2003, 05:59 PM
Thats soo cool

its a wired pose tho, it looks like he go shot in the back of the leg and is limping now, plus i don't get his left arm, its jsut really strange

Prs-Phil
06-14-2003, 06:35 PM
O_O Beastly detail man ... crazy, I want your computer I wish mine could handel something like that ;)

MelC
06-14-2003, 06:38 PM
Cool,get him in a 3D package,more angles and such.really tough look,nice.:thumbsup:

plaguelord
06-14-2003, 06:46 PM
TOTALLY AWESOME!!!!!!! :eek: :eek: :eek: :eek: :eek: :eek:

Stemy
06-14-2003, 07:21 PM
nice modelling! but the pose looks weird.. shouldn't his little dangling things ( if they are meant to be rigid then pardon me ) on his mask be swaying about instead of being in one direction?

one last crit sorry. judging from the way he is tilting so much, the weapon on his right hand looks way to light for such a strong beefcake to hold! but well that crit is subjective though...

but nevertheless.. this is super good detailed work!

Stevie-rae
06-15-2003, 06:29 AM
Aose :
Very the work of the stick.You are to use what software complete it?I good elephant don't used this software, please advise me more much!

The software is Zbrush 1.55 and photoshop 6 for postwork.
You can download a demo at pixologic.com

Thanks for the compliment and feedback ,much appreciated !:beer:

QUOTE]I have a question, can you export Z-Brush models into another program for Animation? That would be totally sick if you could.[/QUOTE]

Yes you can export to other programmes.
Pixologic are incorporating animation in the next release 1.6

Animation link (http://www.pixolator.com/zbc-bin/ultimatebb.cgi?ubb=get_topic&f=1&t=011231)

The Modeling took about 10 hours to complete.

danne82
06-15-2003, 09:33 AM
your sick, how can you do such great work in only 10h :thumbsup: :buttrock:

metal me solid
06-15-2003, 11:54 AM
10hrs.. good grief..

Smokey
06-15-2003, 12:45 PM
Very nice work stevie , I already saw it at Zcentral (nick:thenamek).

Am I the only one not having trouble believing the modeling was done in 10 hours? :p

love the details and props as always :)

ga-analytics
06-15-2003, 01:22 PM
Impressive work, especially the textures and lighting, but also the inventive model.

Greets&regegards

]gRe[

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