View Full Version : Resistance 2 :: Production Focus

11-11-2008, 03:08 AM
Hey there,

I talked to the senior team at Insomniac Games about the generation of characters and environments for the Resistance 2: Fall of Man game for PS3.

Click the image to read the feature. Feel free to comment and DIGG.

http://features.cgsociety.org//images/plugs/feature/plug_resistance.jpg (http://features.cgsociety.org/story.php?story_id=4772)

11-11-2008, 06:36 PM
Nice article :)

11-11-2008, 07:28 PM
Neat stuff.

11-11-2008, 09:19 PM
outstanding game, nice article

thx mate :)

11-12-2008, 06:42 AM
Very nice stuff, Thank you ..

11-13-2008, 02:35 PM
Great article. Just got the game a few days ago and I love it. Insomniac has really stepped it up a notch with this one!

11-13-2008, 02:37 PM
I weep in sorrow that this is ps3 only, i would really enjoy to walkthru these environments in pc demo :(
I am not much of a gamer, certanly not that big to cache for any kind of dedicated game console, but I enjoy to look at beautifull scene levels, efx, light/texture work, phisics, and interacting characters. This already look like decent cg animation feature...

11-14-2008, 04:31 PM
Not bad for such a brief article..

I'll be more impressed if they do 720p@60fps next time ;)

11-16-2008, 10:30 AM
not bad
i like it : )

11-25-2008, 08:01 AM
Looking forward to this! Nice article :)

CGTalk Moderation
11-25-2008, 08:01 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.