View Full Version : Walls of SIRRADD
Hi everyone, here is a concept that I started couple of months ago. The concept is about walls of other world, where \knights of the other world protects the walls, a wall which is made out of lavas that can only be breeched by the creatures that can penetrate through it without getting harmed, who are made out of volcanoes . So that creatures can only be stopped by something against heat and material, which is the cold touch of the knights spirit itself.
Just wanted to give the impression where a knight is about to create a shield to freeze whatever it touches its surface.
C&C r welcome, thanks.
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CybrGfx
11-09-2008, 01:47 PM
This is what I understand of your concept:
Other world
Walls made of lava
Volcano people can go through walls
Cold knights’s spirits only thing to stop volcano people
Knight is about to create(?) a Freezing Shield.
If knight is ABOUT TO CREATE a shield, how have they stopped these things up to now? Hand to hand combat?
If the creation of the shield is successful, why have a wall of lava that things can breach? Why not just make the wall out of freezing shield stuff?
700° to 1250° Celsius is the temperature of lava.It cools on contact with air, becoming rock. Rock is not very flexible. This creates movement issues for the volcano people who are breaching the lava walls. Just spray water on lava, and it stops and hardens…See Hawaii…
How many of the volcano people are there, and how big is the wall? Why do they want to get past it? WE certainly wouldn’t be afraid of them. They’d lump up and stop pretty quickly all on their own. And the rest of our Universe is even colder on average…
Perhaps consider simplifying the composition to just a volcano creature touching a magic freezing shield of the cold-spirit knight, and the result on it?
Since there is no image attached at the time I post this, I am "running blind," here...
~C
Here is how the Knight and the creature he rides gonna look like. I will put up the armor on him later.
CybrGfx: Thanks for your reply, yes I know I did not put an image cause I started the thread on a different computer where as all my art was in somewhere else. Let me clear up the air a lil bit. This is a place where there is no air or air in terms of what we understand of it.. walls r gonna be flowing lava like a glass making company, never stops flowing. It keeps souls and lives on the other side of it which means u gotta be dead to across it. But when an unliving thing, a magical thing like a gaint guy made out of the volcanoes itself tries to breach the wall there r knight who had their powers to create things with that.. like weapons and shields. Its not big enough like to cover the endless walls, it's like protection for themselves. also think of all the castles in the world or the Great wall itself has done to stop attacks but they still had guards to protect it right? So living things can't get through the walls without dying.. thats what wall is meant for..and Knights keeps the unliving things and spirits inside the walls as they guard it.
Well I got a close up scene in my mind where the volcano giant gets frozen at the moment of contact.. I think image will be visioned better when I post the composition itself.
Cheers.
http://i441.photobucket.com/albums/qq139/emrelee/Yred.jpg
here is a updated image of WoS, now here u can see the environment a bit and the volcano giant. C&C always welcome.
http://i441.photobucket.com/albums/qq139/emrelee/Yred42.jpg
CybrGfx
11-14-2008, 12:45 PM
I like the volcano giant! VERY imposing. Nice.
The "freezing effect" is too extreme, though. His head looks too disconnected from the body. Perhaps a more mottled freezing, with the most extensive visual (the most black) radiating from where he is touching the shield, having the freezing effect extending downwards, and not just encomassing the head. Leave the head partly lava'd, so the viewer knows the black head is freezing from the shield.
Looking good, so far!
~ C
http://i441.photobucket.com/albums/qq139/emrelee/Yred44copy.jpg
Here I decided that it's too close to each other so I wanted to give a space between them where the Knight can get some time to prepare and also we can see the background to understand the environment. i think this composition fits better.
CybrGfx
11-15-2008, 02:13 PM
Too much. Now you have two separate images that could be cut apart and framed separately. You have lost the Unity of the work, and the flow has stopped. Each object is firmly planted on the picture plane.
While this is nice for Home Decor, if you are telling a story, it is not good.
The characters need to be connected by more than background. There needs to be visual intersection beween the objects for Unity.
~C
hidus
11-15-2008, 07:31 PM
nice characters...very impressive
good going :thumbsup:
DArcy1
11-18-2008, 02:56 AM
I have a couple of thoughts, here presented in no particular order:
1) Why would you have a ferocious riding beast, torture it by wiring it's lips back and then bolt a can on his face so he can't eat or defend himself? You'd think that knight would want every advantage he could get in such an inhospitable environment.
2) The knight's pose is out of keeping with the situation. He is kneeling, and holding the reins of his beast casually, as if he just stopped for a moment to pick something up he dropped.
3) He looks like he is showing the lava beast what he just picked up, and it looks curious. They definitely don't look like they are fighting or struggling in any way. His freeze spell looks like a bit of cigarette smoke, again doesn't give us any idea of what is going on.
4) the lava beast doesn't look alive in any way - if it weren't for you saying so I'd think it was a statue that was slowly melting, not a creature being frozen.
5) I think there does need to be a bit of space between them to show some background, but now, as Cybr says, it's too much.
Hope that helps
D'Arcy
http://i441.photobucket.com/albums/qq139/emrelee/Yred46.jpg
Cybrgfx, Hidus and Darcy1 thanks for ur comments,
Here is a final update,
I resized the giant to fill the image better, and that also closed the gap between knight and giant. I wanted to show a bit more of the wall thats why I started painting the gap with the view of wall going towards the horizon line.
I will try to add more crush effect on lava where giant hits it so it will hopefully give a better look about its movement.
Darcy1: The wires r to hold back his lips in order to control his movements, when rider pulls the wires creature turns into that direction, just like horses.. harness is something that pulls his tongue also. They don't want to unleash the beast cause it can't be controlled. Also beast is good for walkin on the hot lava since it can't be hurt by lava.
Thanks.
CybrGfx
11-20-2008, 01:50 PM
The image is now giving off a "Hi, let's be friends" look. The gesture of the knight should be more of a "Stop! Don't come closer!" look.
Great backstory about the creature with the mouthpiece, I look at it with an entirely different perspective. Make sure you include that part in your story somewhere. Good thought process behind your design.
~C
http://i441.photobucket.com/albums/qq139/emrelee/Yred52.jpg
here is a recent update,
I took the wall further towards the horizon line, thinking about to connect it to a mountain or a city of flames maybe dunno yet but I think a mountain would be better in order to connect wall to something like a watch tower or something where lava comes out and flows all the way to create the wall without making it look boring. Also I wanted to give some space behind the beast to not to make it look like they r stuck and leaned against the right side of the canvas.
Cybrgfx thanks for ur comments as usual, as a person with industrial design background I always like to think about the design process in stuff like this. I am also not happy with the Knights pose and his hand but don't wanna change it that much so I might ad a energy shield around his hand like its coming out of his hand, or I might just simply change his hand and face in a more hostile pose, well I will leave it to the end.
EndoTouch
11-23-2008, 03:25 PM
It looks like he might be casting magic, if you put in some magic casting aid people will be able to pick up whats going on and you can keep the calmness you've got going.http://www.innercircle.se/images/magic_circle_rotate.gif
DArcy1
11-23-2008, 06:25 PM
HI again
I love the job you did on rendering the lava - it really does look molten. And having it extend as you have done really shows that it is a wall. However is the knight just floating around on a block of lava? Now he almost looks like he's asking for help getting out of his predicament :D .
You really do need to change the arm/hand, at least the hand, this kind of thing:
http://www.crestock.com/images/510000-519999/514097-xs.jpg
Given the fierceness of the beast, I think if you had him pulling the reins tightly it would add a touch of dynamism here, the knight has to control both creatures simultaneously.
Speaking of the beast, are his legs lit by the lava, or are they supposed to be red hot and glowing from within. If the latter (which is how it looks) and the rock is that hot, shouldn't the knight be burning up himself? He's kneeling right on the rock. You'll need some kind of visible explanation of why he isn't.
Finally, your rock creature still looks more like a statue, not a living lava creature in the process of being frozen. I think if you had some part of him that looked like a limb that was still red hot and moving (reaching?), that would help.
Cheers
D'Arcy
http://i441.photobucket.com/albums/qq139/emrelee/Yred49.jpg
http://i441.photobucket.com/albums/qq139/emrelee/Yred492.jpg
hi everyone,
I am sorry that I did not have time to post here for sometime but I was busy with a Walt Disney character painting job lately which was not my thing as far as u can see from my choice of work in here ;) I am actually working on a beast-hero type of character design right now and I need really really good modelers to work with.
here is the latest update.. I will probably change the hand the way Darcy1 has posted above.
Thanks for checkin, C&C are welcome.
CybrGfx
01-19-2009, 10:54 AM
You have devised a WONDERFUL way to explain the "lava wall."
That improvement alone was well worth the wait!
Good job. Look forward to you next post, whenever you can find the time...
~C
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