View Full Version : mclaren wip
RasTuS 06-13-2003, 02:34 PM ok well i finally got off my ass and decided to post something this is what i been working on over the last couple of days on and off
mclaren f1 my reference images were dogy do it might not be 2 accurate but it will still serve its purpose in an animation later on
um its about 2000 tri's without the wheels aint optimised them yes so they crank it up to like 3800 :eek:
um im doing an interior as weel cause i need it for my animation and yeah ill post a better render for crists later
ps if you see somthing wrong tell me i am still really shitty at 3ds max
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KazuyaMochu
06-13-2003, 06:06 PM
this is a very complicated point of view for us to criticise any thing. kind of hard to see the model. try a higher camera position.
Kazuya Mochu
Prs-Phil
06-13-2003, 08:28 PM
I agree, show us some different perspectives and a wireshot plz.
But from what I can see atm I think it´s quite good, but I have no idea how the car should actually look like, so I´ll shut up :D
what is meaning of your head portrait
it is Chinese characters.
do you like it?
RasTuS
06-15-2003, 12:06 PM
im a bit busy with some other stuff ill post a better updated pic and some ref for use soon
RasTuS
06-16-2003, 01:39 PM
Ok here is some updates
The mclaren about 4000 with an interior
http://dynamic4.gamespy.com/~bidforpower/forum/attachment.php?s=&postid=451344
http://dynamic4.gamespy.com/~bidforpower/forum/attachment.php?s=&postid=451345
A BIKE 1080 triangles
I made this in about 40 min it’s a bike for a background object in my low poly animation
http://dynamic4.gamespy.com/~bidforpower/forum/attachment.php?s=&postid=451364
wire frame
http://dynamic4.gamespy.com/~bidforpower/forum/attachment.php?s=&postid=451365
RasTuS
06-16-2003, 01:53 PM
a pic of em both
KazuyaMochu
06-17-2003, 10:15 AM
again man... the links don't work for me, and the point of view is still too low.
I mean, ok, there apears to be nothing wrong with the models. at least from this distance, but you should really try to make a diferent point of view for it.
get your self a web space, so you can link to your pictures.
best regards,
Kazuya Mochu
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