Highfive
06-13-2003, 11:38 AM
Okay, here's the jist of the game:
Earth’s exploration of the galaxies beyond has discovered a huge number of habitable planets teaming with alien lifeforms. One such planet in particular contains particularly frightening variety of alien creatures within its sweltering tropical habitat – creatures that stand 60 meters high, possess skulls stronger than the plas-steel, carry enough scaly armour to walk away victorious from a gunship wing attack or can render a half a battalion camp into red shreds on their own.
These beasts are the reason why colony law enforcement is so scarce on this planet and why resource-hungry corporations are settling there, holding secret safaris as their competition for terrority of the planet.
The Character:
Felicity has been Executive Director of the inter-colonial corporate giant Fusion Technologies for nearly 2 years, an arguably impossible position for a female in a notoriously male-dominated corporation. It’s been achieved by her ruthlessness and skill in these secret corporate safaris.
While other competitors might prefer wearing the hunted down with sustained fire from powerful military-issue rifles and explosives, Felicity has spent almost a decade honing her ability with sniper rifles. Her weapon of choice in the safari is a depleted-uranium shoulder-mounted railgun. Each radioactive uranium slug provides the enormous power needed to launch it at sub-light speed. The resulting velocity is enough pierce the thickest concrete bunkers to assassinate high-ranking officals hiding inside, or penetrate the hardest skulls of alien behemoths to deliver a killing blow.
The uranium slugs themselves are so heavy and bulky, a military squad would only carry two at the most on patrol. Felicity’s Advanced Biped Exo-Skeleton allows her to carry thirteen while running at a maximum speed of 70 km/hr.
Here's the first concept sketch:
http://members.ii.net/~jonb/images/railgirl.jpg
There were some comments over how bland her haristyle looked, so I worked on a few quick concepts of other styles:
http://members.ii.net/~jonb/images/hair_concepts.jpg
and then I picked a style and started to refine her look towards a wealthy, high-class, fashion-obsessed but highly effecient hunter (Did that sound a little wierd?):
http://members.ii.net/~jonb/images/2ndconcept.jpg
Here's how far I'm am with the actual model:
http://members.ii.net/~jonb/images/2nd_rend01.jpg
http://members.ii.net/~jonb/images/2nd_rend02.jpg
Earth’s exploration of the galaxies beyond has discovered a huge number of habitable planets teaming with alien lifeforms. One such planet in particular contains particularly frightening variety of alien creatures within its sweltering tropical habitat – creatures that stand 60 meters high, possess skulls stronger than the plas-steel, carry enough scaly armour to walk away victorious from a gunship wing attack or can render a half a battalion camp into red shreds on their own.
These beasts are the reason why colony law enforcement is so scarce on this planet and why resource-hungry corporations are settling there, holding secret safaris as their competition for terrority of the planet.
The Character:
Felicity has been Executive Director of the inter-colonial corporate giant Fusion Technologies for nearly 2 years, an arguably impossible position for a female in a notoriously male-dominated corporation. It’s been achieved by her ruthlessness and skill in these secret corporate safaris.
While other competitors might prefer wearing the hunted down with sustained fire from powerful military-issue rifles and explosives, Felicity has spent almost a decade honing her ability with sniper rifles. Her weapon of choice in the safari is a depleted-uranium shoulder-mounted railgun. Each radioactive uranium slug provides the enormous power needed to launch it at sub-light speed. The resulting velocity is enough pierce the thickest concrete bunkers to assassinate high-ranking officals hiding inside, or penetrate the hardest skulls of alien behemoths to deliver a killing blow.
The uranium slugs themselves are so heavy and bulky, a military squad would only carry two at the most on patrol. Felicity’s Advanced Biped Exo-Skeleton allows her to carry thirteen while running at a maximum speed of 70 km/hr.
Here's the first concept sketch:
http://members.ii.net/~jonb/images/railgirl.jpg
There were some comments over how bland her haristyle looked, so I worked on a few quick concepts of other styles:
http://members.ii.net/~jonb/images/hair_concepts.jpg
and then I picked a style and started to refine her look towards a wealthy, high-class, fashion-obsessed but highly effecient hunter (Did that sound a little wierd?):
http://members.ii.net/~jonb/images/2ndconcept.jpg
Here's how far I'm am with the actual model:
http://members.ii.net/~jonb/images/2nd_rend01.jpg
http://members.ii.net/~jonb/images/2nd_rend02.jpg
